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Player::setRandomComponentVariation

Материал из RAGE MP Wiki Archive

p1 is always false in R* scripts.

Quick disassembly seems to indicate that p1 is unused.

List of component/props ID
gtaxscripting.blogspot.com/2016/04/gta-v-peds-component-and-props.html

Syntax

<syntaxhighlight lang="javascript">player.setRandomComponentVariation(p1);</syntaxhighlight>

Required Arguments

  • p1: Boolean

Return value

  • Undefined

Example

<syntaxhighlight lang="javascript"> // todo </syntaxhighlight>

See also