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Player::setInVehicleContext

Материал из RAGE MP Wiki Archive

Player::SET_Player_IN_VEHICLE_CONTEXT(l_128, GAMEPLAY::GET_HASH_KEY('MINI_PROSTITUTE_LOW_PASSENGER'));
Player::SET_Player_IN_VEHICLE_CONTEXT(l_128, GAMEPLAY::GET_HASH_KEY('MINI_PROSTITUTE_LOW_RESTRICTED_PASSENGER'));
Player::SET_Player_IN_VEHICLE_CONTEXT(l_3212, GAMEPLAY::GET_HASH_KEY('MISS_FAMILY1_JIMMY_SIT'));
Player::SET_Player_IN_VEHICLE_CONTEXT(l_3212, GAMEPLAY::GET_HASH_KEY('MISS_FAMILY1_JIMMY_SIT_REAR'));
Player::SET_Player_IN_VEHICLE_CONTEXT(l_95, GAMEPLAY::GET_HASH_KEY('MISS_FAMILY2_JIMMY_BICYCLE'));
Player::SET_Player_IN_VEHICLE_CONTEXT(num3, GAMEPLAY::GET_HASH_KEY('MISSFBI2_MICHAEL_DRIVEBY'));
Player::SET_Player_IN_VEHICLE_CONTEXT(PLAYER::PLAYER_Player_ID(), GAMEPLAY::GET_HASH_KEY('MISS_ARMENIAN3_FRANKLIN_TENSE'));
Player::SET_Player_IN_VEHICLE_CONTEXT(PLAYER::PLAYER_Player_ID(), GAMEPLAY::GET_HASH_KEY('MISSFBI5_TREVOR_DRIVING'));

- Kryptus

Syntax

<syntaxhighlight lang="javascript">player.setInVehicleContext(context);</syntaxhighlight>

Required Arguments

  • context: Model hash or name

Return value

  • Undefined

Example

<syntaxhighlight lang="javascript"> // todo </syntaxhighlight>

See also