Player::setVoiceFxVolume
Внешний вид
Syntax
player.setVoiceFxVolume(fxHandle, {
fTarget,
fCurrent,
fTime,
lCurve
});
Required Arguments
- fxHandle: int The effect handle.
- fTarget: float The new volume level... 0 = silent, 1.0 = normal, above 1.0 = amplification. The default value is 1.
- fCurrent: float The current volume level... -1 = leave existing current level when setting parameters. The default value is 1.
- fTime: float The time to take to transition from the current level to the new level, in seconds. The default value is 0.
- lCurve: int The curve to use in the transition... 0 = linear, 1 = logarithmic. The default value is 0.
See also
- Player::removeVoiceFx
- Player::resetVoiceFx
- Player::setVoiceFxChorus
- Player::setVoiceFxCompressor
- Player::setVoiceFxDistortion
- Player::setVoiceFxEcho
- Player::setVoiceFxFlanger
- Player::setVoiceFxGargle
- Player::setVoiceFxI3DL2Reverb
- Player::setVoiceFxParamEq
- Player::setVoiceFxReverb
- Player::setVoiceFxVolume
- Player::setVoiceFxPeakEq
- Player::setVoiceFxBQF