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Player::getHeadBlendData

Материал из RAGE MP Wiki Archive
Версия от 23:43, 6 мая 2017; imported>Marty uploader (yay)
(разн.) ← Предыдущая версия | Текущая версия (разн.) | Следующая версия → (разн.)

The pointer is to a padded struct that matches the arguments to SET_Player_HEAD_BLEND_DATA(...). There are 4 bytes of padding after each field.

(Edit) Console Hash: 0x44E1680C

pass this struct in the second parameter
typedef struct
{
int shapeFirst, shapeSecond, shapeThird;
int skinFirst, skinSecond, skinThird;
float shapeMix, skinMix, thirdMix;
} headBlendData;

Syntax

<syntaxhighlight lang="javascript">player.getHeadBlendData(headBlendData);</syntaxhighlight>

Required Arguments

  • headBlendData: unknown (to be checked)

Return value

  • Boolean

Example

<syntaxhighlight lang="javascript"> // todo </syntaxhighlight>

See also