PlayerStartEnterVehicle
Внешний вид
This event is triggered when a player starts to get into a vehicle. This event is cancellable.
Server-Side Event
| Ошибка создания миниатюры: Не удаётся сохранить эскиз по месту назначения JavaScript |
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Parameters
- player: Player - player, which sits down (serverside only)
- vehicle: Vehicle - vehicle in which the player sits.
- seat: Number - the place where he sits down.
Example
This example outputs a chat message when a player gets into a vehicle.
function playerStartEnterVehicleHandler(player, vehicle, seat) {
const playerName = player.name;
const vehicleID = vehicle.id;
mp.players.broadcast(`${playerName} started to get into the car ID: ${vehicleID}. Seat: ${seat}`);
}
mp.events.add("playerStartEnterVehicle", playerStartEnterVehicleHandler);
Client-Side Event
| Ошибка создания миниатюры: Не удаётся сохранить эскиз по месту назначения C# | Ошибка создания миниатюры: Не удаётся сохранить эскиз по месту назначения JavaScript |
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// The player is not emmited client-side assuming it's you
function playerStartEnterVehicleHandler(vehicle, seat) {
const vehicleID = vehicle.id;
mp.game.graphics.notify(`You started to get into the car ID: ${vehicleID}. Seat: ${seat}`);
}
mp.events.add("playerStartEnterVehicle", playerStartEnterVehicleHandler);
See also
Checkpoint
Colshape
Entity
Player
- playerChat
- playerCommand
- playerDamage
- playerDeath
- playerJoin
- playerQuit
- playerReady
- playerSpawn
- playerWeaponChange
Streaming
Vehicle
- playerStartEnterVehicle
- playerEnterVehicle
- playerStartExitVehicle
- playerExitVehicle
- trailerAttached
- vehicleDamage
- vehicleDeath
- vehicleHornToggle
- vehicleSirenToggle