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Gameplay::getHashKey

Материал из RAGE MP Wiki Archive

This native converts its past string to hash. It is hashed using jenkins one at a time method.

Syntax

<syntaxhighlight lang="javascript">mp.game.gameplay.getHashKey(value);</syntaxhighlight>

Required Arguments

  • value: String

Return value

  • Model hash or name

Example

<syntaxhighlight lang="javascript"> // todo </syntaxhighlight>

See also