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PlayerStartEnterVehicle

Материал из RAGE MP Wiki Archive
Версия от 14:09, 23 мая 2019; imported>RoboN1X
(разн.) ← Предыдущая версия | Текущая версия (разн.) | Следующая версия → (разн.)

This event is triggered when a player starts to get into a vehicle. This event is cancellable.

Server-Side
Event

Ошибка создания миниатюры: Не удаётся сохранить эскиз по месту назначения JavaScript



Parameters

  • player: Player - player, which sits down (serverside only)
  • vehicle: Vehicle - vehicle in which the player sits.
  • seat: Number - the place where he sits down.

Example

This example outputs a chat message when a player gets into a vehicle.

function playerStartEnterVehicleHandler(player, vehicle, seat) {
   const playerName = player.name;
   const vehicleID = vehicle.id;

   mp.players.broadcast(`${playerName} started to get into the car ID: ${vehicleID}. Seat: ${seat}`);
}

mp.events.add("playerStartEnterVehicle", playerStartEnterVehicleHandler);


Client-Side Event

Ошибка создания миниатюры: Не удаётся сохранить эскиз по месту назначения C# Ошибка создания миниатюры: Не удаётся сохранить эскиз по месту назначения JavaScript




// The player is not emmited client-side assuming it's you
function playerStartEnterVehicleHandler(vehicle, seat) {
   const vehicleID = vehicle.id;

   mp.game.graphics.notify(`You started to get into the car ID: ${vehicleID}. Seat: ${seat}`);
}

mp.events.add("playerStartEnterVehicle", playerStartEnterVehicleHandler);


See also

Checkpoint

Colshape

Entity

Player

Streaming

Vehicle

Waypoint