Player::setPlayerWantedLevel
Внешний вид
Sets wanted level for player.
Call setPlayerWantedLevelNow for immediate effect
Syntax
<syntaxhighlight lang="javascript">mp.game.player.setPlayerWantedLevel(wantedLevel, disableNoMission);</syntaxhighlight>
Required Arguments
- wantedLevel: int - represents 0 to 5 stars (the game supports the 6th wanted level but no police will appear since no definitions are present for it in the game files)
- disableNoMission: Boolean - Disables When Off Mission- appears to always be false
Return value
- Undefined
Example
<syntaxhighlight lang="javascript"> // todo </syntaxhighlight>
See also
clearWantedLevel
getWantedCentrePosition
getWantedLevelRadius
getWantedLevelThreshold
getWantedLevel
isWantedLevelGreater
resetWantedLevelDifficulty
setPlayerWantedLevelNow
setMaxWantedLevel
setWantedCentrePosition
setWantedLevelDifficulty
setWantedLevelMultiplier
setWantedLevelNoDrop
setWantedLevelNow
setWantedLevel