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OnVehicleDamage

Материал из RAGE MP Wiki Archive

This event is triggered when a vehicle's health has been changed.


<syntaxhighlight lang="csharp"> [ServerEvent(Event.VehicleDamage)] </syntaxhighlight>

Parameters

  • vehicle: parameter input should be in Vehicle type
  • bodyHealthLoss: parameter input should be in float type
  • engineHealthLoss: parameter input should be in float type

Example

<syntaxhighlight lang="csharp"> [ServerEvent(Event.VehicleDamage)] public void OnVehicleDamage(Vehicle vehicle, float bodyHealthLoss, float engineHealthLoss) { NAPI.Util.ConsoleOutput($"{vehicle.DisplayName} - {bodyHealthLoss} - {engineHealthLoss}"); } </syntaxhighlight>