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OnPlayerSpawn

Материал из RAGE MP Wiki Archive

This event is triggered when a player spawns.


<syntaxhighlight lang="csharp"> [ServerEvent(Event.PlayerSpawn)] </syntaxhighlight>

Parameters

  • player: parameter input should be in Player type

Example

<syntaxhighlight lang="csharp"> [ServerEvent(Event.PlayerSpawn)] public void OnPlayerSpawn(Player player) { player.SendChatMessage($"You have spawned in {player.Name}."); } </syntaxhighlight>