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OnPlayerExitCheckpoint

Материал из RAGE MP Wiki Archive

This event is triggered when a player exits a checkpoint.


<syntaxhighlight lang="csharp"> [ServerEvent(Event.PlayerExitCheckpoint)] </syntaxhighlight>

Parameters

  • checkpoint: parameter input should be in Checkpoint type
  • player: parameter input should be in Player type

Example

<syntaxhighlight lang="csharp"> [ServerEvent(Event.PlayerExitCheckpoint)] public void OnPlayerExitCheckpoint(Checkpoint checkpoint, Player player) { player.SendChatMessage($"You exited checkpoint: {checkpoint.Id}."); } </syntaxhighlight>