OnPlayerExitCheckpoint
Внешний вид
This event is triggered when a player exits a checkpoint.
<syntaxhighlight lang="csharp"> [ServerEvent(Event.PlayerExitCheckpoint)] </syntaxhighlight>
Parameters
- checkpoint: parameter input should be in Checkpoint type
- player: parameter input should be in Player type
Example
<syntaxhighlight lang="csharp"> [ServerEvent(Event.PlayerExitCheckpoint)] public void OnPlayerExitCheckpoint(Checkpoint checkpoint, Player player) { player.SendChatMessage($"You exited checkpoint: {checkpoint.Id}."); } </syntaxhighlight>