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OnPlayerEnterCheckpoint

Материал из RAGE MP Wiki Archive

This event is triggered when a player enters a checkpoint.


<syntaxhighlight lang="csharp"> [ServerEvent(Event.PlayerEnterCheckpoint)] </syntaxhighlight>

Parameters

  • checkpoint: parameter input should be in Checkpoint type
  • player: parameter input should be in Player type

Example

<syntaxhighlight lang="csharp"> [ServerEvent(Event.PlayerEnterCheckpoint)] public void OnPlayerEnterCheckpoint(Checkpoint checkpoint, Player player) { player.SendChatMessage($"You entered checkpoint: {checkpoint.Id}."); } </syntaxhighlight>