OnChatMessage
Внешний вид
This event is triggered when a player send a message in the chat.
<syntaxhighlight lang="csharp"> [ServerEvent(Event.ChatMessage)] </syntaxhighlight>
Parameters
- player: parameter input should be in Player type
- message: parameter input should be in string type
Example
<syntaxhighlight lang="csharp"> [ServerEvent(Event.ChatMessage)] public void OnChatMessage(Player player, string message) {
NAPI.Chat.SendChatMessageToAll($"{player.Name} ({player.Handle}): {message}");
} </syntaxhighlight>