Fire::stopFireInRange
Внешний вид
Syntax
<syntaxhighlight lang="javascript">mp.game.fire.stopFireInRange(x, y, z, radius);</syntaxhighlight>
Required Arguments
- x: float
- y: float
- z: float
- radius: float
Return value
- Undefined
Example
<syntaxhighlight lang="javascript"> // todo </syntaxhighlight>