Fire::getClosestFirePos
Внешний вид
Returns Vector3 if it found something. FALSE if not.
Syntax
<syntaxhighlight lang="javascript">mp.game.fire.getClosestFirePos(outPosition, x, y, z);</syntaxhighlight>
Required Arguments
- outPosition: Vector3
- x: float
- y: float
- z: float
Return value
- Vector3
Example
<syntaxhighlight lang="javascript"> // todo </syntaxhighlight>