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Entity::setOwnVariable

Материал из RAGE MP Wiki Archive

Server-Side
Function

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Sets the data available to the player as opposed to player.setVariable(key, value), the data that you set with 'setOwnVariable' is only available for the given player.

Syntax

player.setOwnVariable(key, value);

Required Arguments

  • *key: String
  • *value: Any

Example

This will set the job id for this player, which will only be available to him.

Server-Side
player.setOwnVariable("jobId", 9);
player.getOwnVariable("jobId"); //9


Client-Side
mp.players.local.getVariable("jobId"); // 9


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