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Audio::setAmbientZoneStatePersistent

Материал из RAGE MP Wiki Archive
All occurrences found in b617d, sorted alphabetically and identical lines removed: pastebin.com/jYvw7N1S

Syntax

<syntaxhighlight lang="javascript">mp.game.audio.setAmbientZoneStatePersistent(ambientZone, p1, p2);</syntaxhighlight>

Required Arguments

  • ambientZone: String
  • p1: Boolean
  • p2: Boolean

Return value

  • Undefined

Example

<syntaxhighlight lang="javascript"> // todo </syntaxhighlight>

See also