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Ui::getStreetNameFromHashKey

Материал из RAGE MP Wiki Archive
Версия от 20:23, 18 ноября 2017; imported>Adam (You don't include credits to articles in wiki, the history is itself credits)
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This functions converts the hash of a street name into a readable string.

For how to get the hashes, see PATHFIND::GET_STREET_NAME_AT_COORD.

Syntax

<syntaxhighlight lang="javascript">mp.game.ui.getStreetNameFromHashKey(hash);</syntaxhighlight>

Required Arguments

  • hash: Model hash or name

Return value

  • String

Example

<syntaxhighlight lang="javascript"> // Clientside const local = mp.players.local; let getStreet = mp.game.pathfind.getStreetNameAtCoord(local.position.x, local.position.y, local.position.z, 0, 0); // Returns obj {"streetName": hash, crossingRoad: hash}

let streetName = mp.game.ui.getStreetNameFromHashKey(getStreet.streetName); // Return string, if exist let crossingRoad = mp.game.ui.getStreetNameFromHashKey(getStreet.crossingRoad); // Return string, if exist </syntaxhighlight>

To retrieve the street hashes go to: https://wiki.rage.mp/index.php?title=Pathfind::getStreetNameAtCoord

See also