Player::setVoiceFxDistortion
Внешний вид
Syntax
player.setVoiceFxDistortion(fxHandle, {
fGain,
fEdge,
fPostEQCenterFrequency,
fPostEQBandwidth,
fPreLowpassCutoff
});
Required Arguments
- fxHandle: int The effect handle.
- fGain: float Amount of signal change after distortion, in the range from -60 through 0. The default value is 0 dB.
- fEdge: float Percentage of distortion intensity, in the range in the range from 0 through 100. The default value is 50 percent.
- fPostEQCenterFrequency: float Center frequency of harmonic content addition, in the range from 100 through 8000. The default value is 4000 Hz.
- fPostEQBandwidth: float Width of frequency band that determines range of harmonic content addition, in the range from 100 through 8000. The default value is 4000 Hz.
- fPreLowpassCutoff: float Filter cutoff for high-frequency harmonics attenuation, in the range from 100 through 8000. The default value is 4000 Hz.
See also
- Player::removeVoiceFx
- Player::resetVoiceFx
- Player::setVoiceFxChorus
- Player::setVoiceFxCompressor
- Player::setVoiceFxDistortion
- Player::setVoiceFxEcho
- Player::setVoiceFxFlanger
- Player::setVoiceFxGargle
- Player::setVoiceFxI3DL2Reverb
- Player::setVoiceFxParamEq
- Player::setVoiceFxReverb
- Player::setVoiceFxVolume
- Player::setVoiceFxPeakEq
- Player::setVoiceFxBQF