TriggerClientEventForAll
Внешний вид
(перенаправлено с «NAPI.ClientEvent.TriggerClientEventForAll»)
Triggers a client-side script event call from server-side to all players. To trigger an event for a single player, use TriggerClientEvent.
Syntax
<syntaxhighlight lang="C#" >void NAPI.ClientEvent.TriggerClientEventForAll(string eventName, params object[] args);</syntaxhighlight>
Required Arguments
- eventName: parameter input should be in string type.
- args: parameter input should be in object type. See the Synchronized Types for which types of objects you can pass here.
Usage example
<syntaxhighlight lang="C#" >NAPI.ClientEvent.TriggerClientEventForAll("MyEvent", 1, 2, 3, "DUCK");</syntaxhighlight>