TriggerClientEvent
Внешний вид
(перенаправлено с «NAPI.ClientEvent.TriggerClientEvent»)
Triggers a client-side script event call from server-side to a Player. For the inverse method of this (client to server), you will have to use Events.CallRemote("MyEvent", 1, 2, 3);
Syntax
<syntaxhighlight lang="C#" >void NAPI.ClientEvent.TriggerClientEvent(Client player, string eventName, params object[] args);</syntaxhighlight>
Required Arguments
- player: parameter input should be in Client type.
- eventName: parameter input should be in string type.
- args: parameter input should be in object type.
Usage example
<syntaxhighlight lang="C#" >NAPI.ClientEvent.TriggerClientEvent(player, "MyEvent", 1, 2, 3, "DUCK");</syntaxhighlight>