Fire::isExplosionInSphere
Внешний вид
Syntax
<syntaxhighlight lang="javascript">mp.game.fire.isExplosionInSphere(explosionType, x, y, z, radius);</syntaxhighlight>
Required Arguments
- explosionType: int
- x: float
- y: float
- z: float
- radius: float
Return value
- Boolean
Example
<syntaxhighlight lang="javascript"> // todo </syntaxhighlight>