Entity::createModelSwap
Внешний вид
Only works with objects!
Network players do not see changes done with this.
- Did ya try modifying p6 lol
Syntax
<syntaxhighlight lang="javascript">mp.game.entity.createModelSwap(x, y, z, radius, originalModel, newModel, p6);</syntaxhighlight>
Required Arguments
- x: float
- y: float
- z: float
- radius: float
- originalModel: Model hash or name
- newModel: Model hash or name
- p6: Boolean
Return value
- Undefined
Example
<syntaxhighlight lang="javascript"> // todo </syntaxhighlight>