Decisionevent::addShockingEventForEntity
Внешний вид
duration is float here
Event types - camx.me/gtav/tasks/shockingevents.txt
Syntax
<syntaxhighlight lang="javascript">mp.game.decisionevent.addShockingEventForEntity(type, entity, duration);</syntaxhighlight>
Required Arguments
- type: int
- entity: Entity handle or object
- duration: float
Return value
- ScrHandle
Example
<syntaxhighlight lang="javascript"> // todo </syntaxhighlight>