OnPlayerEnterVehicle
Внешний вид
This event is triggered when a player enters a vehicle.
<syntaxhighlight lang="csharp"> [ServerEvent(Event.PlayerEnterVehicle)] </syntaxhighlight>
Parameters
- player: parameter input should be in Player type
- vehicle: parameter input should be in Vehicle type
- seat: parameter input should be in sbyte type
Example
<syntaxhighlight lang="csharp"> [ServerEvent(Event.PlayerEnterVehicle)] public void OnPlayerEnterVehicle(Player player, Vehicle vehicle, sbyte seatID) { player.SendChatMessage($"You have entered {vehicle.DisplayName}."); } </syntaxhighlight>