OnPlayerConnected
Внешний вид
This event is triggered when a player joins the server.
<syntaxhighlight lang="csharp"> [ServerEvent(Event.PlayerConnected)] </syntaxhighlight>
Parameters
- player: parameter input should be in Player type
Example
<syntaxhighlight lang="csharp"> [ServerEvent(Event.PlayerConnected)] public void OnPlayerConnect(Player player) { player.SendChatMessage($"Welcome to RAGE:Multiplayer {player.Name}"); } </syntaxhighlight>