Entity::wouldEntityBeOccluded
Внешний вид
First parameter was previously an Entity but after further research it is definitely a hash.
Syntax
<syntaxhighlight lang="javascript">mp.game.entity.wouldEntityBeOccluded(hash, x, y, z, p4);</syntaxhighlight>
Required Arguments
- hash: Model hash or name
- x: float
- y: float
- z: float
- p4: Boolean
Return value
- Boolean
Example
<syntaxhighlight lang="javascript"> // todo </syntaxhighlight>