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	<id>https://rage.grandroleplay.ru/index.php?action=history&amp;feed=atom&amp;title=Weapon%3A%3AgetDamageType</id>
	<title>Weapon::getDamageType - История изменений</title>
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	<updated>2026-07-25T00:27:42Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>https://rage.grandroleplay.ru/index.php?title=Weapon::getDamageType&amp;diff=16486&amp;oldid=prev</id>
		<title>imported&gt;Shr0x в 08:14, 25 апреля 2024</title>
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		<updated>2024-04-25T08:14:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ClientsideJsFunction}}&lt;br /&gt;
{{JSContainer|&lt;br /&gt;
Get weapon damage type based on given weapon hash.&lt;br /&gt;
=== Required Params ===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;handle&amp;#039;&amp;#039;&amp;#039; {{RageType|number}}&lt;br /&gt;
&lt;br /&gt;
=== Return Value ===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;type&amp;#039;&amp;#039;&amp;#039; {{RageType|number}}&lt;br /&gt;
&lt;br /&gt;
=== Damage Types ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
const damageTypes = [&lt;br /&gt;
    &amp;quot;unknown&amp;quot;, &amp;quot;none&amp;quot;, &amp;quot;melee&amp;quot;, &amp;quot;bullet&amp;quot;, &amp;quot;rubber bullet&amp;quot;, &lt;br /&gt;
    &amp;quot;explosive&amp;quot;, &amp;quot;fire&amp;quot;, &amp;quot;collision&amp;quot;, &amp;quot;fall&amp;quot;, &amp;quot;drown&amp;quot;, &lt;br /&gt;
    &amp;quot;electric&amp;quot;, &amp;quot;barbed wire&amp;quot;, &amp;quot;fire extinguisher&amp;quot;, &amp;quot;smoke&amp;quot;,&lt;br /&gt;
    &amp;quot;water cannon&amp;quot;, &amp;quot;tranquilizer&amp;quot;&lt;br /&gt;
]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mp.game.weapon.getDamageType(handle);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
const damageTypes = [&lt;br /&gt;
    &amp;quot;unknown&amp;quot;, &amp;quot;none&amp;quot;, &amp;quot;melee&amp;quot;, &amp;quot;bullet&amp;quot;, &amp;quot;rubber bullet&amp;quot;, &lt;br /&gt;
    &amp;quot;explosive&amp;quot;, &amp;quot;fire&amp;quot;, &amp;quot;collision&amp;quot;, &amp;quot;fall&amp;quot;, &amp;quot;drown&amp;quot;, &lt;br /&gt;
    &amp;quot;electric&amp;quot;, &amp;quot;barbed wire&amp;quot;, &amp;quot;fire extinguisher&amp;quot;, &amp;quot;smoke&amp;quot;,&lt;br /&gt;
    &amp;quot;water cannon&amp;quot;, &amp;quot;tranquilizer&amp;quot;&lt;br /&gt;
]&lt;br /&gt;
const damageType = mp.game.weapon.getDamageType(mp.game.joaat(&amp;quot;WEAPON_PISTOL&amp;quot;));&lt;br /&gt;
const damageTypeName = damageTypes[damageType] || &amp;quot;unk&amp;quot;;&lt;br /&gt;
mp.console.logInfo(`Weapon damage type is ${damageTypeName}`);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==See also==&lt;br /&gt;
{{Weapon_s_function_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Shr0x</name></author>
	</entry>
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