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	<id>https://rage.grandroleplay.ru/index.php?action=history&amp;feed=atom&amp;title=Vehicle%3A%3ApreloadMod</id>
	<title>Vehicle::preloadMod - История изменений</title>
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	<updated>2026-07-24T19:28:13Z</updated>
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		<id>https://rage.grandroleplay.ru/index.php?title=Vehicle::preloadMod&amp;diff=16043&amp;oldid=prev</id>
		<title>imported&gt;Shr0x в 11:42, 5 ноября 2024</title>
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		<updated>2024-11-05T11:42:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ClientsideJsFunction}}&lt;br /&gt;
{{JSContainer|&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The `preloadMod` function preloads a specified vehicle mod on a target vehicle. This is useful for preparing mods (such as wheels or body kits) for rendering or for applying mods more quickly in complex vehicle customization scenes.&lt;br /&gt;
&lt;br /&gt;
=== Required Params ===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;vehicle:&amp;#039;&amp;#039;&amp;#039; {{RageType|number}} - The handle of the vehicle to modify.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;modType:&amp;#039;&amp;#039;&amp;#039; {{RageType|number}} - Type of mod to preload (e.g., wheels, roof, exhaust).&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;modIndex:&amp;#039;&amp;#039;&amp;#039; {{RageType|number}} - Index of the specific mod option to preload.&lt;br /&gt;
&lt;br /&gt;
=== Return value ===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039; {{RageType|void}} &amp;#039;&amp;#039;&amp;#039; - No return value.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
mp.game.vehicle.preloadMod(vehicle, modType, modIndex)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
// Preload a custom spoiler mod on the first vehicle in the game&lt;br /&gt;
const vehicle = mp.vehicles.at(0).handle;&lt;br /&gt;
const modType = 0; // Spoiler category&lt;br /&gt;
const modIndex = 3; // Specific spoiler design index&lt;br /&gt;
&lt;br /&gt;
mp.game.vehicle.preloadMod(vehicle, modType, modIndex);&lt;br /&gt;
mp.gui.chat.push(&amp;quot;Spoiler mod preloaded for the vehicle.&amp;quot;);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
== See also ==&lt;br /&gt;
{{Vehicle_functions_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:TODO: Example]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Shr0x</name></author>
	</entry>
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