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	<title>Serverside CSharp FAQ - История изменений</title>
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	<updated>2026-07-25T04:30:25Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
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		<id>https://rage.grandroleplay.ru/index.php?title=Serverside_CSharp_FAQ&amp;diff=14058&amp;oldid=prev</id>
		<title>imported&gt;RoboN1X: correct exception</title>
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		<updated>2019-05-03T11:28:19Z</updated>

		<summary type="html">&lt;p&gt;correct exception&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__TOC__&lt;br /&gt;
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Server events not getting triggered |&lt;br /&gt;
This may be due to mismatched version of either one of the following files used, &amp;quot;&amp;#039;&amp;#039;&amp;#039;server.exe&amp;#039;&amp;#039;&amp;#039;&amp;quot;, &amp;quot;&amp;#039;&amp;#039;&amp;#039;bridge.dll&amp;#039;&amp;#039;&amp;#039;&amp;quot;, &amp;quot;server-files/bridge/runtime/&amp;#039;&amp;#039;&amp;#039;bootstrapper.dll&amp;#039;&amp;#039;&amp;#039;&amp;quot; or compiled code reference of &amp;quot;&amp;#039;&amp;#039;&amp;#039;bootstrapper.dll/nuget gtanetwork api&amp;#039;&amp;#039;&amp;#039;&amp;quot;&lt;br /&gt;
{{Warning|The current NuGet package for gtanetwork.api is outdated (0.3.6). Please remove it from your project.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Since version 0.3.7 you ONLY have to reference to &amp;lt;code&amp;gt;Bootstrapper.dll&amp;lt;/code&amp;gt; in the &amp;quot;server-files/bridge/runtime/&amp;#039;&amp;#039;&amp;#039;bootstrapper.dll&amp;#039;&amp;#039;&amp;#039;&amp;quot; which will always up to date when you run &amp;#039;&amp;#039;&amp;#039;updater.exe&amp;#039;&amp;#039;&amp;#039; (see next FAQ)}}&lt;br /&gt;
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{{FAQContainer|&lt;br /&gt;
Latest version of bootstrapper.dll/GTAN API|&lt;br /&gt;
The latest version of &amp;#039;&amp;#039;&amp;#039;bootstrapper.dll&amp;#039;&amp;#039;&amp;#039; can be found inside your RAGEMP directory, located at %RAGEMP Directory%\server-files\bridge\runtime\Bootstrapper.dll}}&lt;br /&gt;
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{{FAQContainer|&lt;br /&gt;
TargetParameterCountException: Parameter count mismatch|&lt;br /&gt;
This is due to a mismatch between either one of your &amp;#039;&amp;#039;&amp;#039;bridge.dll&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;runtime/bootstrapper.dll&amp;#039;&amp;#039;&amp;#039; or  &amp;#039;&amp;#039;&amp;#039;bootstrapper.dll/nuget gtanetwork api&amp;#039;&amp;#039;&amp;#039;. To resolve this, ensure you are using the latest version of each, and make sure your code is being compiled with the same bootstrapper.dll as in your server runtime files.}}&lt;br /&gt;
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{{FAQContainer|&lt;br /&gt;
Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. System.TypeLoadException: Could not load type &amp;#039;x&amp;#039; from assembly &amp;#039;x&amp;#039;, Version-4.2.x.x |&lt;br /&gt;
This occurs when you &amp;#039;&amp;#039;&amp;#039;compile&amp;#039;&amp;#039;&amp;#039; your gamemode using a version of .NET Core that differs from the binaries in your &amp;#039;&amp;#039;&amp;#039;runtime&amp;#039;&amp;#039;&amp;#039; folder. To fix this issue, update your binaries in &amp;quot;\server-files\bridge\runtime\&amp;quot; to the version of .NET Core used to compile your dll&lt;br /&gt;
{{Info|Set your project [https://docs.microsoft.com/en-us/dotnet/core/versions/selection match to the .NET Core version] which you can find in &amp;lt;code&amp;gt;.version&amp;lt;/code&amp;gt; file in the &amp;lt;code&amp;gt;runtime&amp;lt;/code&amp;gt; folder (for server-side bridge) or in the &amp;lt;code&amp;gt;dotnet&amp;lt;/code&amp;gt; folder (for client-side). If the version is 2.2.0 you must have SDK version 2.2.0+ installed}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;RoboN1X</name></author>
	</entry>
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