<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ru">
	<id>https://rage.grandroleplay.ru/index.php?action=history&amp;feed=atom&amp;title=Server-side_CSharp_function</id>
	<title>Server-side CSharp function - История изменений</title>
	<link rel="self" type="application/atom+xml" href="https://rage.grandroleplay.ru/index.php?action=history&amp;feed=atom&amp;title=Server-side_CSharp_function"/>
	<link rel="alternate" type="text/html" href="https://rage.grandroleplay.ru/index.php?title=Server-side_CSharp_function&amp;action=history"/>
	<updated>2026-07-24T17:11:13Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://rage.grandroleplay.ru/index.php?title=Server-side_CSharp_function&amp;diff=14048&amp;oldid=prev</id>
		<title>imported&gt;Xabi: /* Vehicle */</title>
		<link rel="alternate" type="text/html" href="https://rage.grandroleplay.ru/index.php?title=Server-side_CSharp_function&amp;diff=14048&amp;oldid=prev"/>
		<updated>2022-12-23T15:00:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Vehicle&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==ACL==&lt;br /&gt;
*[[DoesPlayerHaveAccessToCommand]]&lt;br /&gt;
*[[GetPlayerAclGroup]]&lt;br /&gt;
*[[IsAclEnabled]]&lt;br /&gt;
*[[IsPlayerLoggedIn]]&lt;br /&gt;
*[[LoginPlayer]]&lt;br /&gt;
*[[LogoutPlayer]]&lt;br /&gt;
&lt;br /&gt;
==Blip==&lt;br /&gt;
*[[CreateBlip]]&lt;br /&gt;
*[[GetBlipColor]]&lt;br /&gt;
*[[GetBlipName]]&lt;br /&gt;
*[[GetBlipPosition]]&lt;br /&gt;
*&amp;lt;del&amp;gt;[[GetBlipRouteColor]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*&amp;lt;del&amp;gt;[[GetBlipRouteVisible]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*[[GetBlipScale]]&lt;br /&gt;
*[[GetBlipShortRange]]&lt;br /&gt;
*[[GetBlipSprite]]&lt;br /&gt;
*[[GetBlipTransparency]]&lt;br /&gt;
*[[SetBlipColor]]&lt;br /&gt;
*[[SetBlipName]]&lt;br /&gt;
*[[SetBlipPosition]]&lt;br /&gt;
*&amp;lt;del&amp;gt;[[SetBlipRouteColor]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*&amp;lt;del&amp;gt;[[SetBlipRouteVisible]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*[[SetBlipScale]]&lt;br /&gt;
*[[SetBlipShortRange]]&lt;br /&gt;
*[[SetBlipSprite]]&lt;br /&gt;
*[[SetBlipTransparency]]&lt;br /&gt;
&lt;br /&gt;
==Chat==&lt;br /&gt;
*[[SendChatMessageToAll]]&lt;br /&gt;
*[[SendChatMessageToPlayer]]&lt;br /&gt;
&lt;br /&gt;
==Checkpoint==&lt;br /&gt;
*[[CreateCheckpoint]]&lt;br /&gt;
*[[GetCheckpointColor]]&lt;br /&gt;
*[[GetCheckpointDirection]]&lt;br /&gt;
*[[GetCheckpointScale]]&lt;br /&gt;
*[[SetCheckpointColor]]&lt;br /&gt;
*[[SetCheckpointDirection]]&lt;br /&gt;
*[[SetCheckpointScale]]&lt;br /&gt;
&lt;br /&gt;
==ClientEvent==&lt;br /&gt;
*[[CancelPendingRpc]]&lt;br /&gt;
*[[HasPendingRpc]]&lt;br /&gt;
*[[Register]]&lt;br /&gt;
*[[RegisterProc]]&lt;br /&gt;
*[[TriggerClientEvent]]&lt;br /&gt;
*[[TriggerClientEventForAll]]&lt;br /&gt;
*[[TriggerClientEventInDimension]]&lt;br /&gt;
*[[TriggerClientEventInRange]]&lt;br /&gt;
*[[TriggerClientEventToPlayers]]&lt;br /&gt;
*[[TriggerClientEventUnreliable]]&lt;br /&gt;
*[[TriggerClientProc]]&lt;br /&gt;
*[[Unregister]]&lt;br /&gt;
*[[UnregisterPendingRpc]]&lt;br /&gt;
&lt;br /&gt;
==ClientEventThreadSafe==&lt;br /&gt;
*[[TriggerClientEvent]]&lt;br /&gt;
*[[TriggerClientEventForAll]]&lt;br /&gt;
*[[TriggerClientEventToPlayers]]&lt;br /&gt;
&lt;br /&gt;
==ColShape==&lt;br /&gt;
*[[Create2DColShape]]&lt;br /&gt;
*[[Create3DColShape]]&lt;br /&gt;
*[[CreateCircleColShape]]&lt;br /&gt;
*[[CreateCylinderColShape]]&lt;br /&gt;
*[[CreateSphereColShape]]&lt;br /&gt;
*[[DeleteColShape]]&lt;br /&gt;
*[[IsPointWithinColshape]]&lt;br /&gt;
&lt;br /&gt;
==Command==&lt;br /&gt;
*[[Register]]&lt;br /&gt;
*[[Unregister]]&lt;br /&gt;
&lt;br /&gt;
==Data==&lt;br /&gt;
*[[GetAllEntityData]]&lt;br /&gt;
*&amp;lt;del&amp;gt;[[GetAllEntitySharedData]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*[[GetAllWorldData]]&lt;br /&gt;
*&amp;lt;del&amp;gt;[[GetAllWorldSharedData]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*[[GetEntityData]]&lt;br /&gt;
*[[GetEntitySharedData]]&lt;br /&gt;
*[[GetWorldData]]&lt;br /&gt;
*&amp;lt;del&amp;gt;[[GetWorldSharedData]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*[[HasEntityData]]&lt;br /&gt;
*[[HasEntitySharedData]]&lt;br /&gt;
*[[HasWorldData]]&lt;br /&gt;
*&amp;lt;del&amp;gt;[[HasWorldSharedData]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*[[ResetEntityData]]&lt;br /&gt;
*[[ResetEntitySharedData]]&lt;br /&gt;
*[[ResetWorldData]]&lt;br /&gt;
*&amp;lt;del&amp;gt;[[ResetWorldSharedData]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*[[SetEntityData]]&lt;br /&gt;
*[[SetEntitySharedData]]&lt;br /&gt;
*[[SetWorldData]]&lt;br /&gt;
*&amp;lt;del&amp;gt;[[SetWorldSharedData]]&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DummyEntity==&lt;br /&gt;
*[[CreateDummyEntity]]&lt;br /&gt;
*[[GetDummyEntityType]]&lt;br /&gt;
*[[SetDummyEntityType]]&lt;br /&gt;
&lt;br /&gt;
==Entity==&lt;br /&gt;
*[[DeleteEntity]]&lt;br /&gt;
*[[DoesEntityExist]]&lt;br /&gt;
*[[DoesEntityExistForPlayer]]&lt;br /&gt;
*[[GetEntityDimension]]&lt;br /&gt;
*[[GetEntityFromHandle]]&lt;br /&gt;
*[[GetEntityModel]]&lt;br /&gt;
*[[GetEntityPosition]]&lt;br /&gt;
*[[GetEntityRotation]]&lt;br /&gt;
*[[GetEntityTransparency]]&lt;br /&gt;
*[[GetEntityType]]&lt;br /&gt;
*[[GetEntityVelocity]]&lt;br /&gt;
*[[SetEntityDimension]]&lt;br /&gt;
*[[SetEntityModel]]&lt;br /&gt;
*[[SetEntityPosition]]&lt;br /&gt;
*[[SetEntityRotation]]&lt;br /&gt;
*[[SetEntityTransparency]]&lt;br /&gt;
*[[SetEntityVelocity]]&lt;br /&gt;
&lt;br /&gt;
==Explosion==&lt;br /&gt;
*[[CreateExplosion]]&lt;br /&gt;
*[[CreateOwnedExplosion]]&lt;br /&gt;
*[[CreateOwnedProjectile]]&lt;br /&gt;
*[[CreateProjectile]]&lt;br /&gt;
&lt;br /&gt;
==LocalEvent==&lt;br /&gt;
*[[Register]]&lt;br /&gt;
*[[TriggerEvent]]&lt;br /&gt;
*[[Unregister]]&lt;br /&gt;
&lt;br /&gt;
==Log==&lt;br /&gt;
*[[Exception]]&lt;br /&gt;
&lt;br /&gt;
==Marker==&lt;br /&gt;
*[[CreateMarker]]&lt;br /&gt;
*[[GetMarkerBobUpAndDown]]&lt;br /&gt;
*[[GetMarkerColor]]&lt;br /&gt;
*[[GetMarkerDirection]]&lt;br /&gt;
*[[GetMarkerScale]]&lt;br /&gt;
*[[GetMarkerType]]&lt;br /&gt;
*[[SetMarkerBobUpAndDown]]&lt;br /&gt;
*[[SetMarkerColor]]&lt;br /&gt;
*[[SetMarkerDirection]]&lt;br /&gt;
*[[SetMarkerScale]]&lt;br /&gt;
*[[SetMarkerType]]&lt;br /&gt;
&lt;br /&gt;
==Native==&lt;br /&gt;
*&amp;lt;del&amp;gt;[[FetchNativeFromPlayer]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*[[SendNativeToAllPlayers]]&lt;br /&gt;
*[[SendNativeToPlayer]]&lt;br /&gt;
*[[SendNativeToPlayersInDimension]]&lt;br /&gt;
*[[SendNativeToPlayersInRange]]&lt;br /&gt;
*[[SendNativeToPlayersInRangeInDimension]]&lt;br /&gt;
&lt;br /&gt;
==Notification==&lt;br /&gt;
*[[SendNotificationToAll]]&lt;br /&gt;
*[[SendNotificationToPlayer]]&lt;br /&gt;
*[[SendPictureNotificationToAll]]&lt;br /&gt;
*[[SendPictureNotificationToPlayer]]&lt;br /&gt;
&lt;br /&gt;
==Object==&lt;br /&gt;
*[[CreateObject]]&lt;br /&gt;
&lt;br /&gt;
==Particle==&lt;br /&gt;
*&amp;lt;del&amp;gt;[[CreateLoopedParticleEffectOnEntity]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*&amp;lt;del&amp;gt;[[CreateLoopedParticleEffectOnPosition]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*[[CreateParticleEffectOnEntity]]&lt;br /&gt;
*[[CreateParticleEffectOnPosition]]&lt;br /&gt;
&lt;br /&gt;
==Ped==&lt;br /&gt;
*&amp;lt;del&amp;gt;[[ClearPedTasks]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*[[CreatePed]]&lt;br /&gt;
*&amp;lt;del&amp;gt;[[PlayPedAnimation]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*&amp;lt;del&amp;gt;[[PlayPedScenario]]&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;del&amp;gt;Pickup&amp;lt;/del&amp;gt;==&lt;br /&gt;
*&amp;lt;del&amp;gt;[[CreatePickup]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*&amp;lt;del&amp;gt;[[GetPickupAmount]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*&amp;lt;del&amp;gt;[[GetPickupCustomModel]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*&amp;lt;del&amp;gt;[[GetPickupPickedUp]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*&amp;lt;del&amp;gt;[[RespawnPickup]]&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Player==&lt;br /&gt;
*[[BanPlayer]]&lt;br /&gt;
*[[ClearPlayerAccessory]]&lt;br /&gt;
*[[ClearPlayerDecorations]]&lt;br /&gt;
*[[ClearPlayerTasks]]&lt;br /&gt;
*[[DeletePlayerWorldProp]]&lt;br /&gt;
*[[DisablePlayerVoiceTo]]&lt;br /&gt;
*[[EnablePlayerVoiceTo]]&lt;br /&gt;
*[[Eval]]&lt;br /&gt;
*[[FreezePlayerTime]]&lt;br /&gt;
*[[GetPlayerAccessory]]&lt;br /&gt;
*[[GetPlayerAccessoryDrawable]]&lt;br /&gt;
*[[GetPlayerAccessoryTexture]]&lt;br /&gt;
*[[GetPlayerAddress]]&lt;br /&gt;
*[[GetPlayerAimingPoint]]&lt;br /&gt;
*[[GetPlayerArmor]]&lt;br /&gt;
*[[GetPlayerClothes]]&lt;br /&gt;
*[[GetPlayerClothesDrawable]]&lt;br /&gt;
*[[GetPlayerClothesTexture]]&lt;br /&gt;
*[[GetPlayerCurrentWeapon]]&lt;br /&gt;
*[[GetPlayerCurrentWeaponAmmo]]&lt;br /&gt;
*[[GetPlayerEyeColor]]&lt;br /&gt;
*[[GetPlayerFaceFeature]]&lt;br /&gt;
*[[GetPlayerFromHandle]]&lt;br /&gt;
*[[GetPlayerFromName]]&lt;br /&gt;
*[[GetPlayerHairColor]]&lt;br /&gt;
*[[GetPlayerHeadBlend]]&lt;br /&gt;
*[[GetPlayerHeadBlendPaletteColor]]&lt;br /&gt;
*[[GetPlayerHeadOverlay]]&lt;br /&gt;
*[[GetPlayerHealth]]&lt;br /&gt;
*[[GetPlayerName]]&lt;br /&gt;
*[[GetPlayerNametag]]&lt;br /&gt;
*[[GetPlayerPing]]&lt;br /&gt;
*[[GetPlayerSerial]]&lt;br /&gt;
*[[GetPlayersInRadiusOfPlayer]]&lt;br /&gt;
*[[GetPlayersInRadiusOfPosition]]&lt;br /&gt;
*[[GetPlayerSocialClubId]]&lt;br /&gt;
*[[GetPlayerSocialClubName]]&lt;br /&gt;
*[[GetPlayerVehicle]]&lt;br /&gt;
*[[GetPlayerVehicleSeat]]&lt;br /&gt;
*[[GetPlayerVelocity]]&lt;br /&gt;
*[[GetPlayerWeaponAmmo]]&lt;br /&gt;
*[[GetPlayerWeapons]]&lt;br /&gt;
*[[GivePlayerWeapon]]&lt;br /&gt;
*[[IsCefEnabled]]&lt;br /&gt;
*[[IsMediaStreamEnabled]]&lt;br /&gt;
*[[IsPlayerAiming]]&lt;br /&gt;
*[[IsPlayerConnected]]&lt;br /&gt;
*[[IsPlayerDead]]&lt;br /&gt;
*[[IsPlayerInAnyVehicle]]&lt;br /&gt;
*[[IsPlayerInCover]]&lt;br /&gt;
*[[IsPlayerOnLadder]]&lt;br /&gt;
*[[IsPlayerReloading]]&lt;br /&gt;
*[[IsPlayerRespawning]]&lt;br /&gt;
*[[IsPlayerShooting]]&lt;br /&gt;
*[[KickPlayer]]&lt;br /&gt;
*[[PlayPlayerAnimation]]&lt;br /&gt;
*[[PlayPlayerScenario]]&lt;br /&gt;
*[[RemoveAllPlayerWeapons]]&lt;br /&gt;
*[[RemovePlayerDecoration]]&lt;br /&gt;
*[[RemovePlayerHeadBlendPaletteColor]]&lt;br /&gt;
*[[RemovePlayerWeapon]]&lt;br /&gt;
*[[ResetPlayerNametag]]&lt;br /&gt;
*[[SetPlayerAccessory]]&lt;br /&gt;
*[[SetPlayerArmor]]&lt;br /&gt;
*[[SetPlayerClothes]]&lt;br /&gt;
*[[SetPlayerCurrentWeapon]]&lt;br /&gt;
*[[SetPlayerCurrentWeaponAmmo]]&lt;br /&gt;
*[[SetPlayerCustomization]]&lt;br /&gt;
*[[SetPlayerDecoration]]&lt;br /&gt;
*[[SetPlayerEyeColor]]&lt;br /&gt;
*[[SetPlayerFaceFeature]]&lt;br /&gt;
*[[SetPlayerHairColor]]&lt;br /&gt;
*[[SetPlayerHeadBlend]]&lt;br /&gt;
*[[SetPlayerHeadBlendPaletteColor]]&lt;br /&gt;
*[[SetPlayerHeadOverlay]]&lt;br /&gt;
*[[SetPlayerHealth]]&lt;br /&gt;
*[[SetPlayerIntoVehicle]]&lt;br /&gt;
*[[SetPlayerName]]&lt;br /&gt;
*[[SetPlayerNametag]]&lt;br /&gt;
*[[SetPlayerSkin]]&lt;br /&gt;
*[[SetPlayerVelocity]]&lt;br /&gt;
*[[SetPlayerToSpectatePlayer]]&lt;br /&gt;
*[[SetPlayerToSpectator]]&lt;br /&gt;
*[[SetPlayerVelocity]]&lt;br /&gt;
*[[SetPlayerWeaponAmmo]]&lt;br /&gt;
*[[SpawnPlayer]]&lt;br /&gt;
*[[StopPlayerAnimation]]&lt;br /&gt;
*[[UpdatePlayerHeadBlend]]&lt;br /&gt;
*[[WarpPlayerOutOfVehicle]]&lt;br /&gt;
&lt;br /&gt;
==Pools==&lt;br /&gt;
*[[GetAllBlips]]&lt;br /&gt;
*[[GetAllCheckpoints]]&lt;br /&gt;
*[[GetAllColShapes]]&lt;br /&gt;
*[[GetAllDummyEntities]]&lt;br /&gt;
*[[GetAllMarkers]]&lt;br /&gt;
*[[GetAllObjects]]&lt;br /&gt;
*[[GetAllPeds]]&lt;br /&gt;
*[[GetAllPickups]]&lt;br /&gt;
*[[GetAllPlayers]]&lt;br /&gt;
*[[GetAllTextLabels]]&lt;br /&gt;
*[[GetAllVehicles]]&lt;br /&gt;
&lt;br /&gt;
==Resource==&lt;br /&gt;
*[[Call]]&lt;br /&gt;
*[[DoesConfigExist]]&lt;br /&gt;
*[[DoesResourceExist]]&lt;br /&gt;
*[[GetAllResources]]&lt;br /&gt;
*[[GetCurrentGamemode]]&lt;br /&gt;
*[[GetMapGamemodes]]&lt;br /&gt;
*[[GetMapsForGamemode]]&lt;br /&gt;
*[[GetResourceAuthor]]&lt;br /&gt;
*[[GetResourceCommandInfo]]&lt;br /&gt;
*[[GetResourceCommandInfos]]&lt;br /&gt;
*[[GetResourceCommands]]&lt;br /&gt;
*[[GetResourceDescription]]&lt;br /&gt;
*[[GetResourceFolder]]&lt;br /&gt;
*[[GetResourceName]]&lt;br /&gt;
*[[GetResourceSetting]]&lt;br /&gt;
*[[GetResourceSettingDescription]]&lt;br /&gt;
*[[GetResourceSettings]]&lt;br /&gt;
*[[GetResourceType]]&lt;br /&gt;
*[[GetResourceVersion]]&lt;br /&gt;
*[[GetRunningResources]]&lt;br /&gt;
*[[GetSetting]]&lt;br /&gt;
*[[GetThisResource]]&lt;br /&gt;
*[[HasResourceSetting]]&lt;br /&gt;
*[[HasSetting]]&lt;br /&gt;
*[[IsResourceRunning]]&lt;br /&gt;
*[[LoadXml]]&lt;br /&gt;
*[[SetResourceSetting]]&lt;br /&gt;
*[[SetSetting]]&lt;br /&gt;
*[[StartResource]]&lt;br /&gt;
*[[StopResource]]&lt;br /&gt;
&lt;br /&gt;
==Server==&lt;br /&gt;
*[[GetGamemodeName]]&lt;br /&gt;
*[[GetMaxPlayers]]&lt;br /&gt;
*[[GetServerName]]&lt;br /&gt;
*[[GetServerPort]]&lt;br /&gt;
*[[IsPasswordProtected]]&lt;br /&gt;
*[[SetAutoRespawnAfterDeath]]&lt;br /&gt;
*[[SetAutoSpawnOnConnect]]&lt;br /&gt;
*[[SetCommandErrorMessage]]&lt;br /&gt;
*[[SetDefaultSpawnLocation]]&lt;br /&gt;
*[[SetGamemodeName]]&lt;br /&gt;
*[[SetGlobalDefaultCommandMessages]]&lt;br /&gt;
*[[SetGlobalServerChat]]&lt;br /&gt;
*[[SetLogCommandParamParserExceptions]]&lt;br /&gt;
*[[SetLogRemoteEventParamParserExceptions]]&lt;br /&gt;
*[[StartBatch]]&lt;br /&gt;
&lt;br /&gt;
==Task==&lt;br /&gt;
*[[Run]]&lt;br /&gt;
*[[WaitForMainThread]]&lt;br /&gt;
&lt;br /&gt;
==TextLabel==&lt;br /&gt;
*[[CreateTextLabel]]&lt;br /&gt;
*[[GetTextLabelColor]]&lt;br /&gt;
*[[GetTextLabelRange]]&lt;br /&gt;
*[[GetTextLabelSeethrough]]&lt;br /&gt;
*[[GetTextLabelText]]&lt;br /&gt;
*[[SetTextLabelColor]]&lt;br /&gt;
*[[SetTextLabelRange]]&lt;br /&gt;
*[[SetTextLabelSeethrough]]&lt;br /&gt;
*[[SetTextLabelText]]&lt;br /&gt;
&lt;br /&gt;
==Util==&lt;br /&gt;
*[[ConsoleOutput]]&lt;br /&gt;
*[[FromJson]]&lt;br /&gt;
*&amp;lt;del&amp;gt;[[GetAllWeaponComponents]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*[[GetHashKey]]&lt;br /&gt;
*[[GetHashSha256]]&lt;br /&gt;
*[[PedNameToModel]]&lt;br /&gt;
*[[PickupNameToModel]]&lt;br /&gt;
*[[ToJson]]&lt;br /&gt;
*[[VehicleNameToModel]]&lt;br /&gt;
*[[WeaponNameToModel]]&lt;br /&gt;
&lt;br /&gt;
==Vehicle==&lt;br /&gt;
*[[CreateVehicle]]&lt;br /&gt;
*[[ExplodeVehicle]]&lt;br /&gt;
*[[GetVehicleBodyHealth]]&lt;br /&gt;
*&amp;lt;del&amp;gt;[[GetVehicleBulletproofTyres]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*[[GetVehicleClass]]&lt;br /&gt;
*[[GetVehicleClassName]]&lt;br /&gt;
*[[GetVehicleCustomPrimaryColor]]&lt;br /&gt;
*[[GetVehicleCustomSecondaryColor]]&lt;br /&gt;
*[[GetVehicleCustomTires]]&lt;br /&gt;
*[[GetVehicleDashboardColor]]&lt;br /&gt;
*[[GetVehicleDisplayName]]&lt;br /&gt;
*[[GetVehicleDriver]]&lt;br /&gt;
*[[GetVehicleEngineHealth]]&lt;br /&gt;
*&amp;lt;del&amp;gt;[[GetVehicleEnginePowerMultiplier]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*[[GetVehicleEngineStatus]]&lt;br /&gt;
*&amp;lt;del&amp;gt;[[GetVehicleEngineTorqueMultiplier]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*[[GetVehicleExtra]]&lt;br /&gt;
*[[GetVehicleHealth]]&lt;br /&gt;
*[[GetVehicleLivery]]&lt;br /&gt;
*[[GetVehicleLocked]]&lt;br /&gt;
*[[GetVehicleMaxAcceleration]]&lt;br /&gt;
*[[GetVehicleMaxBraking]]&lt;br /&gt;
*[[GetVehicleMaxOccupants]]&lt;br /&gt;
*[[GetVehicleMaxPassengers]]&lt;br /&gt;
*[[GetVehicleMaxSpeed]]&lt;br /&gt;
*[[GetVehicleMaxTraction]]&lt;br /&gt;
*[[GetVehicleMod]]&lt;br /&gt;
*[[GetVehicleNeonColor]]&lt;br /&gt;
*[[GetVehicleNeonState]]&lt;br /&gt;
*[[GetVehicleNumberPlate]]&lt;br /&gt;
*[[GetVehicleNumberPlateStyle]]&lt;br /&gt;
*[[GetVehicleOccupants]]&lt;br /&gt;
*[[GetVehiclePearlescentColor]]&lt;br /&gt;
*[[GetVehiclePrimaryColor]]&lt;br /&gt;
*[[GetVehiclePrimaryPaint]]&lt;br /&gt;
*[[GetVehicleSecondaryColor]]&lt;br /&gt;
*[[GetVehicleSecondaryPaint]]&lt;br /&gt;
*[[GetVehicleSirenState]]&lt;br /&gt;
*[[GetVehicleSpecialLightStatus]]&lt;br /&gt;
*[[GetVehicleTrailer]]&lt;br /&gt;
*[[GetVehicleTraileredBy]]&lt;br /&gt;
*[[GetVehicleTrimColor]]&lt;br /&gt;
*&amp;lt;del&amp;gt;[[GetVehicleTyreSmokeColor]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*[[GetVehicleWheelColor]]&lt;br /&gt;
*[[GetVehicleWheelType]]&lt;br /&gt;
*[[GetVehicleWindowTint]]&lt;br /&gt;
*[[RemoveVehicleMod]]&lt;br /&gt;
*[[RepairVehicle]]&lt;br /&gt;
*[[SetVehicleBodyHealth]]&lt;br /&gt;
*&amp;lt;del&amp;gt;[[SetVehicleBulletproofTyres]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*[[SetVehicleCustomPrimaryColor]]&lt;br /&gt;
*[[SetVehicleCustomSecondaryColor]]&lt;br /&gt;
*[[SetVehicleCustomTires]]&lt;br /&gt;
*[[SetVehicleDashboardColor]]&lt;br /&gt;
*[[SetVehicleEngineHealth]]&lt;br /&gt;
*&amp;lt;del&amp;gt;[[SetVehicleEnginePowerMultiplier]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*[[SetVehicleEngineStatus]]&lt;br /&gt;
*&amp;lt;del&amp;gt;[[SetVehicleEngineTorqueMultiplier]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*[[SetVehicleExtra]]&lt;br /&gt;
*[[SetVehicleHealth]]&lt;br /&gt;
*[[SetVehicleLivery]]&lt;br /&gt;
*[[SetVehicleLocked]]&lt;br /&gt;
*[[SetVehicleMod]]&lt;br /&gt;
*[[SetVehicleNeonColor]]&lt;br /&gt;
*[[SetVehicleNeonState]]&lt;br /&gt;
*[[SetVehicleNumberPlate]]&lt;br /&gt;
*[[SetVehicleNumberPlateStyle]]&lt;br /&gt;
*[[SetVehiclePearlescentColor]]&lt;br /&gt;
*[[SetVehiclePrimaryColor]]&lt;br /&gt;
*[[SetVehiclePrimaryPaint]]&lt;br /&gt;
*[[SetVehicleSecondaryColor]]&lt;br /&gt;
*[[SetVehicleSecondaryPaint]]&lt;br /&gt;
*[[SetVehicleSirenState]]&lt;br /&gt;
*[[SetVehicleSpecialLightStatus]]&lt;br /&gt;
*[[SetVehicleTrimColor]]&lt;br /&gt;
*&amp;lt;del&amp;gt;[[SetVehicleTyreSmokeColor]]&amp;lt;/del&amp;gt;&lt;br /&gt;
*[[SetVehicleWheelColor]]&lt;br /&gt;
*[[SetVehicleWheelType]]&lt;br /&gt;
*[[SetVehicleWindowTint]]&lt;br /&gt;
*[[SpawnVehicle]]&lt;br /&gt;
&lt;br /&gt;
==World==&lt;br /&gt;
*[[DeleteWorldProp]]&lt;br /&gt;
*[[GetTime]]&lt;br /&gt;
*[[GetWeather]]&lt;br /&gt;
*[[RemoveIpl]]&lt;br /&gt;
*[[RequestIpl]]&lt;br /&gt;
*[[ResetIplList]]&lt;br /&gt;
*[[SetTime]]&lt;br /&gt;
*[[SetWeather]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Xabi</name></author>
	</entry>
</feed>