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	<id>https://rage.grandroleplay.ru/index.php?action=history&amp;feed=atom&amp;title=PlayerExitCheckpoint</id>
	<title>PlayerExitCheckpoint - История изменений</title>
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	<updated>2026-07-25T04:01:58Z</updated>
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	<entry>
		<id>https://rage.grandroleplay.ru/index.php?title=PlayerExitCheckpoint&amp;diff=12553&amp;oldid=prev</id>
		<title>imported&gt;Shr0x в 03:50, 25 апреля 2024</title>
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		<updated>2024-04-25T03:50:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Event triggered when a player leaves a checkpoint&lt;br /&gt;
{{ServersideCsJsEvent}}&lt;br /&gt;
{{CSharpContainer|&lt;br /&gt;
{{#tag:syntaxhighlight|&lt;br /&gt;
[ServerEvent(Event.PlayerExitCheckpoint)]&lt;br /&gt;
|lang=csharp&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Parameters}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;checkpoint:&amp;#039;&amp;#039;&amp;#039; parameter input should be in &amp;#039;&amp;#039;&amp;#039;Checkpoint&amp;#039;&amp;#039;&amp;#039; type&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;player:&amp;#039;&amp;#039;&amp;#039; parameter input should be in &amp;#039;&amp;#039;&amp;#039;Player&amp;#039;&amp;#039;&amp;#039; type&lt;br /&gt;
&lt;br /&gt;
{{Example}}&lt;br /&gt;
{{#tag:syntaxhighlight|&lt;br /&gt;
[ServerEvent(Event.PlayerExitCheckpoint)]&lt;br /&gt;
public void OnPlayerExitCheckpoint(Checkpoint checkpoint, Player player)&lt;br /&gt;
{&lt;br /&gt;
	player.SendChatMessage($&amp;quot;You exited checkpoint: {checkpoint.Id}.&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
|lang=csharp}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{JSContainer|&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
mp.events.add(&amp;quot;playerExitCheckpoint&amp;quot;, eventHandler);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;eventHandler&amp;#039;&amp;#039;&amp;#039; expects a function with:&lt;br /&gt;
&lt;br /&gt;
{{Parameters}}&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;player&amp;#039;&amp;#039;&amp;#039;: {{RageType|Player}} - The [[:Category:Player API|player]] who exited checkpoint.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;checkpoint&amp;#039;&amp;#039;&amp;#039;: {{RageType|Checkpoint}} - The [[:Category:Checkpoint API|checkpoint]] that player exited.&lt;br /&gt;
&lt;br /&gt;
{{Example}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
mp.events.add(&amp;quot;playerExitCheckpoint&amp;quot;, (player, checkpoint) =&amp;gt; {&lt;br /&gt;
 // Do what you want.&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ClientsideCsJsEvent}}&lt;br /&gt;
&lt;br /&gt;
{{CSharpContainer|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
public delegate void OnPlayerExitCheckpointDelegate(Checkpoint checkpoint, CancelEventArgs cancel);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Parameters}}&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;checkpoint&amp;#039;&amp;#039;&amp;#039;: checkpoint, expects &amp;#039;&amp;#039;&amp;#039;RAGE.Elements.Checkpoint&amp;#039;&amp;#039;&amp;#039; type.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;cancel&amp;#039;&amp;#039;&amp;#039;: cancel, expects &amp;#039;&amp;#039;&amp;#039;RAGE.Events.CancelEventArgs&amp;#039;&amp;#039;&amp;#039; type.&lt;br /&gt;
&lt;br /&gt;
{{Example}}&lt;br /&gt;
The example below shows a message to player with the position of the checkpoint they just exited.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;csharp&amp;quot;&amp;gt;&lt;br /&gt;
Events.OnPlayerExitCheckpoint += OnPlayerExitCheckpoint;&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;csharp&amp;quot;&amp;gt;&lt;br /&gt;
public void OnPlayerExitCheckpoint(RAGE.Elements.Checkpoint checkpoint, RAGE.Events.CancelEventArgs cancel)&lt;br /&gt;
{&lt;br /&gt;
    Vector3 pos = checkpoint.Position;&lt;br /&gt;
    RAGE.Chat.Output($&amp;quot;Player just left the checkpoint at X{pos.X} Y{pos.Y} Z{pos.Z}&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{JSContainer|&lt;br /&gt;
{{Parameters}}&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;checkpoint&amp;#039;&amp;#039;&amp;#039;: {{RageType|Checkpoint}}&lt;br /&gt;
&lt;br /&gt;
{{Example}}&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
mp.events.add(&amp;quot;playerExitCheckpoint&amp;quot;, (checkpoint) =&amp;gt; {&lt;br /&gt;
 // Do what you want.&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Checkpoint]]&lt;br /&gt;
[[Category:Serverside Events]]&lt;br /&gt;
[[Category:Server-side Event]]&lt;br /&gt;
[[Category:Client-side Event]]&lt;br /&gt;
* [[playerEnterCheckpoint]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Shr0x</name></author>
	</entry>
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