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	<id>https://rage.grandroleplay.ru/index.php?action=history&amp;feed=atom&amp;title=Player%3A%3AsetVoiceFxPeakEq</id>
	<title>Player::setVoiceFxPeakEq - История изменений</title>
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	<updated>2026-07-24T21:18:59Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
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		<id>https://rage.grandroleplay.ru/index.php?title=Player::setVoiceFxPeakEq&amp;diff=12360&amp;oldid=prev</id>
		<title>imported&gt;Shr0x в 08:34, 10 ноября 2024</title>
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		<updated>2024-11-10T08:34:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Syntax==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
player.setVoiceFxPeakEq(fxHandle, {&lt;br /&gt;
    lBand,&lt;br /&gt;
    fBandwidth,&lt;br /&gt;
    fQ,&lt;br /&gt;
    fCenter,&lt;br /&gt;
    fGain,&lt;br /&gt;
    lChannel&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;fxHandle:&amp;#039;&amp;#039;&amp;#039; {{RageType|int}} The effect handle.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;lBand:&amp;#039;&amp;#039;&amp;#039; {{RageType|int}} Number of bands (0...n), more bands means more memory and cpu usage. Default = 0.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;fBandwidth:&amp;#039;&amp;#039;&amp;#039; {{RageType|float}} Bandwidth in octaves (0.1...4...n), Q is not in use (fBandwidth has priority over fQ). Default = 1 (0=not in use). In most cases users should use the minimum of 0.5 octave. The bandwidth in octaves (between -3 dB frequencies for BPF and notch or between midpoint (dBgain/2) gain frequencies for peaking EQ).&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;fQ:&amp;#039;&amp;#039;&amp;#039; {{RageType|float}} EE kinda definition of Q (0.1...1...n), if bandwidth is not in use. Default = 0.0 (0=not in use).&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;fCenter:&amp;#039;&amp;#039;&amp;#039; {{RageType|float}} Center frequency in Hz (1Hz...nHz). Default = 1000 (max. is 1/2 of the samplerate).&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;fGain:&amp;#039;&amp;#039;&amp;#039; {{RageType|float}} Gain in dB (-15...0...+15). Default 0dB.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;lChannel:&amp;#039;&amp;#039;&amp;#039; {{RageType|int}} A BASSFXChan flag to define on which channels to apply the effect. Default: -1 (BASS_BFX_CHANALL) - all channels.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
// Simple walkie talkie (radio) effect&lt;br /&gt;
const bassBfxBqfLowpass = 0;&lt;br /&gt;
const bassBfxBqfHighpass = 1;&lt;br /&gt;
const bassBfxChannelAll = -1;&lt;br /&gt;
&lt;br /&gt;
const bfqHandle = player.setVoiceFx(BASSFXType.BASS_FX_BFX_BQF, 0);&lt;br /&gt;
const peakEqHandle = player.setVoiceFx(BASSFXType.BASS_FX_BFX_PEAKEQ, 0);&lt;br /&gt;
&lt;br /&gt;
player.setVoiceFxBQF(bfqHandle, {&lt;br /&gt;
    lFilter: bassBfxBqfHighpass,&lt;br /&gt;
    fCenter: 900.0,&lt;br /&gt;
    fGain: 0.0, &lt;br /&gt;
    fBandwidth: 0.86, &lt;br /&gt;
    fQ: 0.0, &lt;br /&gt;
    fS: 0.0, &lt;br /&gt;
    lChannel: bassBfxChannelAll&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
player.setVoiceFxBQF(bfqHandle, {&lt;br /&gt;
    lFilter: bassBfxBqfLowpass,&lt;br /&gt;
    fCenter: 1400.0,&lt;br /&gt;
    fGain: 0.0,&lt;br /&gt;
    fBandwidth: 0.83,&lt;br /&gt;
    fQ: 0.0,&lt;br /&gt;
    fS: 0.0,&lt;br /&gt;
    lChannel: bassBfxChannelAll&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
player.setVoiceFxPeakEq(peakEqHandle, {&lt;br /&gt;
    lBand: 0,&lt;br /&gt;
    fBandwidth: 13.0, &lt;br /&gt;
    fQ: 1070.0, &lt;br /&gt;
    fCenter: 0.0, &lt;br /&gt;
    fGain: 0.3, &lt;br /&gt;
    lChannel: bassBfxChannelAll&lt;br /&gt;
});&lt;br /&gt;
&lt;br /&gt;
player.setVoiceFxPeakEq(peakEqHandle, {&lt;br /&gt;
    lBand: 1,&lt;br /&gt;
    fBandwidth: 13.0,&lt;br /&gt;
    fQ: 1300.0,&lt;br /&gt;
    fCenter: 0.0,&lt;br /&gt;
    fGain: 0.4,&lt;br /&gt;
    lChannel: bassBfxChannelAll&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{VoiceFx_definition_c}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Clientside API]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Shr0x</name></author>
	</entry>
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