<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ru">
	<id>https://rage.grandroleplay.ru/index.php?action=history&amp;feed=atom&amp;title=Graphics%3A%3AdrawMarker</id>
	<title>Graphics::drawMarker - История изменений</title>
	<link rel="self" type="application/atom+xml" href="https://rage.grandroleplay.ru/index.php?action=history&amp;feed=atom&amp;title=Graphics%3A%3AdrawMarker"/>
	<link rel="alternate" type="text/html" href="https://rage.grandroleplay.ru/index.php?title=Graphics::drawMarker&amp;action=history"/>
	<updated>2026-07-24T20:13:21Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://rage.grandroleplay.ru/index.php?title=Graphics::drawMarker&amp;diff=10236&amp;oldid=prev</id>
		<title>imported&gt;Update450: visual enhancement</title>
		<link rel="alternate" type="text/html" href="https://rage.grandroleplay.ru/index.php?title=Graphics::drawMarker&amp;diff=10236&amp;oldid=prev"/>
		<updated>2021-08-10T16:22:02Z</updated>

		<summary type="html">&lt;p&gt;visual enhancement&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ClientSide}}&lt;br /&gt;
&lt;br /&gt;
Use this function to draw a marker.&lt;br /&gt;
This function is used in a &amp;#039;&amp;#039;render&amp;#039;&amp;#039; event.&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{JSContainer|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
mp.game.graphics.drawMarker(type,&lt;br /&gt;
  posX, posY, posZ,&lt;br /&gt;
  dirX, dirY, dirZ,&lt;br /&gt;
  rotX, rotY, rotZ,&lt;br /&gt;
  scaleX, scaleY, scaleZ,&lt;br /&gt;
  colorR, colorG, colorB, alpha,&lt;br /&gt;
  bobUpAndDown, faceCamera, p19,&lt;br /&gt;
  rotate, textureDict, textureName, drawOnEnts&lt;br /&gt;
);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;type&amp;#039;&amp;#039;&amp;#039;: {{RageType|number}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;posX&amp;#039;&amp;#039;&amp;#039;: {{RageType|number}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;posY&amp;#039;&amp;#039;&amp;#039;: {{RageType|number}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;posZ:&amp;#039;&amp;#039;&amp;#039;: {{RageType|number}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;dirX&amp;#039;&amp;#039;&amp;#039;: {{RageType|number}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;dirY&amp;#039;&amp;#039;&amp;#039;: {{RageType|number}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;dirZ&amp;#039;&amp;#039;&amp;#039;: {{RageType|number}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;rotX&amp;#039;&amp;#039;&amp;#039;: {{RageType|number}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;rotY&amp;#039;&amp;#039;&amp;#039;: {{RageType|number}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;rotZ&amp;#039;&amp;#039;&amp;#039;: {{RageType|number}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;scaleX&amp;#039;&amp;#039;&amp;#039;: {{RageType|number}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;scaleY&amp;#039;&amp;#039;&amp;#039;: {{RageType|number}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;scaleZ&amp;#039;&amp;#039;&amp;#039;: {{RageType|number}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;colorR&amp;#039;&amp;#039;&amp;#039;: {{RageType|number}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;colorG&amp;#039;&amp;#039;&amp;#039;: {{RageType|number}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;colorB&amp;#039;&amp;#039;&amp;#039;: {{RageType|number}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;alpha&amp;#039;&amp;#039;&amp;#039;: {{RageType|number}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;bobUpAndDown&amp;#039;&amp;#039;&amp;#039;: {{RageType|boolean}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;faceCamera&amp;#039;&amp;#039;&amp;#039;: {{RageType|boolean}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;p19&amp;#039;&amp;#039;&amp;#039;: {{RageType|number}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;rotate&amp;#039;&amp;#039;&amp;#039;: {{RageType|boolean}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;textureDict&amp;#039;&amp;#039;&amp;#039;: {{RageType|string}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;textureName&amp;#039;&amp;#039;&amp;#039;: {{RageType|string}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;drawOnEnts&amp;#039;&amp;#039;&amp;#039;: {{RageType|boolean}}&lt;br /&gt;
===Return value===&lt;br /&gt;
*{{RageType|void}}&lt;br /&gt;
==Example==&lt;br /&gt;
This example will create a little marker above the player&amp;#039;s head.&lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
new mp.Event(&amp;#039;render&amp;#039;, () =&amp;gt; {&lt;br /&gt;
  let pos = mp.players.local.position;&lt;br /&gt;
&lt;br /&gt;
  mp.game.graphics.drawMarker(&lt;br /&gt;
    0,&lt;br /&gt;
    pos.x, pos.y, pos.z + 2,&lt;br /&gt;
    0, 0, 0,&lt;br /&gt;
    0, 0, 0,&lt;br /&gt;
    1.0, 1.0, 1.0,&lt;br /&gt;
    255, 255, 255, 255,&lt;br /&gt;
    false, false, 2,&lt;br /&gt;
    false, null, null, false,&lt;br /&gt;
  );&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==See also==&lt;br /&gt;
{{Graphics_functions_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Update450</name></author>
	</entry>
</feed>