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	<id>https://rage.grandroleplay.ru/index.php?action=history&amp;feed=atom&amp;title=CreateVehicle</id>
	<title>CreateVehicle - История изменений</title>
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	<updated>2026-07-24T19:28:46Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>https://rage.grandroleplay.ru/index.php?title=CreateVehicle&amp;diff=787&amp;oldid=prev</id>
		<title>imported&gt;Avoid: Added parameters</title>
		<link rel="alternate" type="text/html" href="https://rage.grandroleplay.ru/index.php?title=CreateVehicle&amp;diff=787&amp;oldid=prev"/>
		<updated>2019-12-12T18:00:21Z</updated>

		<summary type="html">&lt;p&gt;Added parameters&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Creates a vehicle on the given position.&lt;br /&gt;
&lt;br /&gt;
{{CSharpContainer|&lt;br /&gt;
{{#tag:pre|void {{Template:CSharp_Serverside_namespace}}Vehicle.CreateVehicle(VehicleHash model, Vector3 position, float rotation, int color1, int color2, [string numberPlate],[byte alpha],[bool locked],[bool engineStatus], [uint dimension]);}}&lt;br /&gt;
{{Parameters}}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;model:&amp;#039;&amp;#039;&amp;#039; parameter input should be in &amp;#039;&amp;#039;&amp;#039;VehicleHash&amp;#039;&amp;#039;&amp;#039; type&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;position:&amp;#039;&amp;#039;&amp;#039; parameter input should be in &amp;#039;&amp;#039;&amp;#039;Vector3&amp;#039;&amp;#039;&amp;#039; type&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;rotation:&amp;#039;&amp;#039;&amp;#039; parameter input should be in &amp;#039;&amp;#039;&amp;#039;float&amp;#039;&amp;#039;&amp;#039; type&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;color1:&amp;#039;&amp;#039;&amp;#039; parameter input should be in &amp;#039;&amp;#039;&amp;#039;int&amp;#039;&amp;#039;&amp;#039; type&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;color2:&amp;#039;&amp;#039;&amp;#039; parameter input should be in &amp;#039;&amp;#039;&amp;#039;int&amp;#039;&amp;#039;&amp;#039; type&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;numberPlate:&amp;#039;&amp;#039;&amp;#039; parameter input should be in &amp;#039;&amp;#039;&amp;#039;string&amp;#039;&amp;#039;&amp;#039; type&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;alpha:&amp;#039;&amp;#039;&amp;#039; parameter input should be in &amp;#039;&amp;#039;&amp;#039;byte&amp;#039;&amp;#039;&amp;#039; type&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;locked:&amp;#039;&amp;#039;&amp;#039; parameter input should be in &amp;#039;&amp;#039;&amp;#039;bool&amp;#039;&amp;#039;&amp;#039; type&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;engineStatus:&amp;#039;&amp;#039;&amp;#039; parameter input should be in &amp;#039;&amp;#039;&amp;#039;bool&amp;#039;&amp;#039;&amp;#039; type&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;dimension:&amp;#039;&amp;#039;&amp;#039; parameter input should be in &amp;#039;&amp;#039;&amp;#039;uint&amp;#039;&amp;#039;&amp;#039; type&lt;br /&gt;
{{Example}}&lt;br /&gt;
{{#tag:syntaxhighlight|&lt;br /&gt;
[Command(&amp;quot;createveh&amp;quot;)]&lt;br /&gt;
public void CreateVehicleCommand(Client player)&lt;br /&gt;
{&lt;br /&gt;
   VehicleHash busModel = NAPI.Util.VehicleNameToModel(&amp;quot;bus&amp;quot;); //Gets the hash of bus model&lt;br /&gt;
   {{Template:CSharp_Serverside_namespace}}Vehicle.CreateVehicle(busModel, player.Position, 0, 0, 0); //Creates a bus on the player&amp;#039;s position&lt;br /&gt;
}&lt;br /&gt;
|lang=csharp}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Serverside API]]&lt;br /&gt;
&lt;br /&gt;
{{Template:CSharp_Serverside_namespace}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Avoid</name></author>
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