<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ru">
	<id>https://rage.grandroleplay.ru/index.php?action=history&amp;feed=atom&amp;title=Camera%3A%3AattachTo</id>
	<title>Camera::attachTo - История изменений</title>
	<link rel="self" type="application/atom+xml" href="https://rage.grandroleplay.ru/index.php?action=history&amp;feed=atom&amp;title=Camera%3A%3AattachTo"/>
	<link rel="alternate" type="text/html" href="https://rage.grandroleplay.ru/index.php?title=Camera::attachTo&amp;action=history"/>
	<updated>2026-07-24T20:09:16Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://rage.grandroleplay.ru/index.php?title=Camera::attachTo&amp;diff=605&amp;oldid=prev</id>
		<title>imported&gt;Wingear в 21:19, 27 марта 2019</title>
		<link rel="alternate" type="text/html" href="https://rage.grandroleplay.ru/index.php?title=Camera::attachTo&amp;diff=605&amp;oldid=prev"/>
		<updated>2019-03-27T21:19:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Attaches your camera to an object.&lt;br /&gt;
&lt;br /&gt;
*JulioNIB:&amp;lt;br&amp;gt;Last param determines if its relative to the Entity&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;pre&amp;gt;camera.attachTo(entity, xOffset, yOffset, zOffset, isRelative);&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Required Arguments ===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;entity:&amp;#039;&amp;#039;&amp;#039; Entity handle or object&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;xOffset:&amp;#039;&amp;#039;&amp;#039; float&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;yOffset:&amp;#039;&amp;#039;&amp;#039; float&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;zOffset:&amp;#039;&amp;#039;&amp;#039; float&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;isRelative:&amp;#039;&amp;#039;&amp;#039; Boolean&lt;br /&gt;
&lt;br /&gt;
===Return value===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Undefined&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
Attaches a camera to a vehicle and sets it as your active camera.&lt;br /&gt;
&lt;br /&gt;
{{ClientsideCode|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
let mainCar = mp.vehicles.new(mp.game.joaat(&amp;quot;turismor&amp;quot;), new mp.Vector3(-421.88, 1136.86, 326));&lt;br /&gt;
&lt;br /&gt;
mp.events.add(&amp;quot;vehCam&amp;quot;, () =&amp;gt; {&lt;br /&gt;
    vehicleCamera.attachTo(mainCar.handle, 0, 0, 2.0, false);&lt;br /&gt;
    vehicleCamera.setActive(true);&lt;br /&gt;
    mp.game.cam.renderScriptCams(true, false, 0, true, false);&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Camera_definition_c}}&lt;br /&gt;
[[Category:Clientside API]]&lt;br /&gt;
[[Category:Camera API]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Wingear</name></author>
	</entry>
</feed>