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	<title>Шаблон:Vehicle definition cs - История изменений</title>
	<link rel="self" type="application/atom+xml" href="https://rage.grandroleplay.ru/index.php?action=history&amp;feed=atom&amp;title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD%3AVehicle_definition_cs"/>
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	<updated>2026-07-24T20:51:13Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
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		<id>https://rage.grandroleplay.ru/index.php?title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:Vehicle_definition_cs&amp;diff=14931&amp;oldid=prev</id>
		<title>imported&gt;Shr0x в 13:00, 12 мая 2024</title>
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		<updated>2024-05-12T13:00:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;*[[RAGE.Elements.Vehicle|Vehicle]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.Controller|Vehicle.Controller]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.Rpm|Vehicle.Rpm]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.Gear|Vehicle.Gear]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetHandlingFloat|Vehicle.GetHandlingFloat]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetHandlingInt|Vehicle.GetHandlingInt]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetHandlingVector|Vehicle.GetHandlingVector]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetDefaultHandlingFloat|Vehicle.GetDefaultHandlingFloat]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetDefaultHandlingInt|Vehicle.GetDefaultHandlingInt]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetDefaultHandlingVector|Vehicle.GetDefaultHandlingVector]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetHandling|Vehicle.SetHandling]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.BlipSiren|Vehicle.BlipSiren]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsRadioLoud|Vehicle.IsRadioLoud]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetAudio|Vehicle.SetAudio]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetDefaultHorn|Vehicle.GetDefaultHorn]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetHornHash|Vehicle.GetHornHash]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsHornActive|Vehicle.IsHornActive]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.OverrideVehHorn|Vehicle.OverrideVehHorn]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.PlayStreamFrom|Vehicle.PlayStreamFrom]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.PlayDoorCloseSound|Vehicle.PlayDoorCloseSound]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.PlayDoorOpenSound|Vehicle.PlayDoorOpenSound]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetAudioPriority|Vehicle.SetAudioPriority]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetHornEnabled|Vehicle.SetHornEnabled]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SoundHornThisFrame|Vehicle.SoundHornThisFrame]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetSirenWithNoDriver|Vehicle.SetSirenWithNoDriver]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetBoostActive|Vehicle.SetBoostActive]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetRadioEnabled|Vehicle.SetRadioEnabled]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetRadioLoud|Vehicle.SetRadioLoud]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetVehRadioStation|Vehicle.SetVehRadioStation]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.UseSirenAsHorn|Vehicle.UseSirenAsHorn]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.TaskEveryoneLeave|Vehicle.TaskEveryoneLeave]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.TaskPlayAnim|Vehicle.TaskPlayAnim]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.AddClanDecalTo|Vehicle.AddClanDecalTo]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.DoesHaveDecal|Vehicle.DoesHaveDecal]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.RemoveDecalsFrom|Vehicle.RemoveDecalsFrom]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.WashDecalsFrom|Vehicle.WashDecalsFrom]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.NetworkExplode|Vehicle.NetworkExplode]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetNetworkNonContact|Vehicle.SetNetworkNonContact]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.VehToNet|Vehicle.VehToNet]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsNodeIdValid|Vehicle.IsNodeIdValid]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.CreatePedInside|Vehicle.CreatePedInside]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.CreateRandomPedAsDriver|Vehicle.CreateRandomPedAsDriver]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetPopulationBudget|Vehicle.SetPopulationBudget]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.AddUpsidedownCheck|Vehicle.AddUpsidedownCheck]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.AreAllWindowsIntact|Vehicle.AreAllWindowsIntact]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.AreAnySeatsFree|Vehicle.AreAnySeatsFree]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.ArePropellersUndamaged|Vehicle.ArePropellersUndamaged]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.AreWingsIntact|Vehicle.AreWingsIntact]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.AttachToCargobob|Vehicle.AttachToCargobob]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.AttachToTrailer|Vehicle.AttachToTrailer]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetHalt|Vehicle.SetHalt]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetBoatAnchor|Vehicle.GetBoatAnchor]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.CanShuffleSeat|Vehicle.CanShuffleSeat]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.ClearCustomPrimaryColour|Vehicle.ClearCustomPrimaryColour]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.ClearCustomSecondaryColour|Vehicle.ClearCustomSecondaryColour]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.CloseBombBayDoors|Vehicle.CloseBombBayDoors]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.ControlLandingGear|Vehicle.ControlLandingGear]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.DetachFromAnyCargobob|Vehicle.DetachFromAnyCargobob]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.DetachFromAnyTowTruck|Vehicle.DetachFromAnyTowTruck]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.DetachFromCargobob|Vehicle.DetachFromCargobob]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.DetachFromTrailer|Vehicle.DetachFromTrailer]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.DisablePlaneAileron|Vehicle.DisablePlaneAileron]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.DoesExtraExist|Vehicle.DoesExtraExist]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.DoesHaveRoof|Vehicle.DoesHaveRoof]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.DoesHaveStuckVehicleCheck|Vehicle.DoesHaveStuckVehicleCheck]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.DoesHaveWeapons|Vehicle.DoesHaveWeapons]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.Explode|Vehicle.Explode]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.ExplodeInCutscene|Vehicle.ExplodeInCutscene]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.FixWindow|Vehicle.FixWindow]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.HasJumpingAbility|Vehicle.HasJumpingAbility]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetConvertibleRoofState|Vehicle.GetConvertibleRoofState]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsDamaged|Vehicle.IsDamaged]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetEntryPositionOfDoor|Vehicle.GetEntryPositionOfDoor]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetSuspensionHeight|Vehicle.GetSuspensionHeight]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetHasLowerableWheels|Vehicle.GetHasLowerableWheels]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.HasRocketBoost|Vehicle.HasRocketBoost]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetHeliMainRotorHealth|Vehicle.GetHeliMainRotorHealth]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetHeliEngineHealth|Vehicle.GetHeliEngineHealth]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetHeliTailRotorHealth|Vehicle.GetHeliTailRotorHealth]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.DoesHaveDoor|Vehicle.DoesHaveDoor]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetIsLeftHeadlightDamaged|Vehicle.GetIsLeftHeadlightDamaged]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetIsRightHeadlightDamaged|Vehicle.GetIsRightHeadlightDamaged]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetIsEngineRunning|Vehicle.GetIsEngineRunning]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetIsPrimaryColourCustom|Vehicle.GetIsPrimaryColourCustom]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetIsSecondaryColourCustom|Vehicle.GetIsSecondaryColourCustom]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetLandingGearState|Vehicle.GetLandingGearState]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetLastPedInSeat|Vehicle.GetLastPedInSeat]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetLiveryName|Vehicle.GetLiveryName]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetModSlotName|Vehicle.GetModSlotName]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetModTextLabel|Vehicle.GetModTextLabel]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetNumberOfColours|Vehicle.GetNumberOfColours]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetNumberOfDoors|Vehicle.GetNumberOfDoors]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetNumModKits|Vehicle.GetNumModKits]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetNumMods|Vehicle.GetNumMods]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetPedInSeat|Vehicle.GetPedInSeat]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetPedUsingDoor|Vehicle.GetPedUsingDoor]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetAcceleration|Vehicle.GetAcceleration]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetBodyHealth|Vehicle.GetBodyHealth]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetBombs|Vehicle.SetBombs]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.CanParachuteBeActivated|Vehicle.CanParachuteBeActivated]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetCauseOfDestruction|Vehicle.GetCauseOfDestruction]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetClass|Vehicle.GetClass]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetColor|Vehicle.GetColor]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetColours|Vehicle.GetColours]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetColourCombination|Vehicle.GetColourCombination]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetCustomPrimaryColour|Vehicle.GetCustomPrimaryColour]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetCustomSecondaryColour|Vehicle.GetCustomSecondaryColour]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetDeformationAtPos|Vehicle.GetDeformationAtPos]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetDirtLevel|Vehicle.GetDirtLevel]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetDoorsLockedForPlayer|Vehicle.GetDoorsLockedForPlayer]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetDoorAngleRatio|Vehicle.GetDoorAngleRatio]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetDoorLockStatus|Vehicle.GetDoorLockStatus]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetEngineHealth|Vehicle.GetEngineHealth]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetEnveffScale|Vehicle.GetEnveffScale]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetExtraColours|Vehicle.GetExtraColours]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetInteriorColour|Vehicle.GetInteriorColour]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetDashboardColour|Vehicle.GetDashboardColour]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.HasParachute|Vehicle.HasParachute]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetBodyHealth2|Vehicle.GetBodyHealth2]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetLayoutHash|Vehicle.GetLayoutHash]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetLightsState|Vehicle.GetLightsState]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetLivery|Vehicle.GetLivery]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetLiveryCount|Vehicle.GetLiveryCount]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetOwner|Vehicle.GetOwner]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetMaxBraking|Vehicle.GetMaxBraking]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetMaxNumberOfPassengers|Vehicle.GetMaxNumberOfPassengers]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetMaxTraction|Vehicle.GetMaxTraction]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetMod|Vehicle.GetMod]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetModColor1|Vehicle.GetModColor1]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetModColor1Name|Vehicle.GetModColor1Name]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetModColor2|Vehicle.GetModColor2]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetModColor2Name|Vehicle.GetModColor2Name]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetModData|Vehicle.GetModData]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetModKit|Vehicle.GetModKit]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetModKitType|Vehicle.GetModKitType]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetModModifierValue|Vehicle.GetModModifierValue]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetModVariation|Vehicle.GetModVariation]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetNeonLightsColour|Vehicle.GetNeonLightsColour]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsNeonLightEnabled|Vehicle.IsNeonLightEnabled]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetNumberOfPassengers|Vehicle.GetNumberOfPassengers]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetNumberPlateText|Vehicle.GetNumberPlateText]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetNumberPlateTextIndex|Vehicle.GetNumberPlateTextIndex]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetPetrolTankHealth|Vehicle.GetPetrolTankHealth]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetPlateType|Vehicle.GetPlateType]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetTrailerVehicle|Vehicle.GetTrailerVehicle]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetTyresCanBurst|Vehicle.GetTyresCanBurst]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetTyreSmokeColor|Vehicle.GetTyreSmokeColor]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetWheelType|Vehicle.GetWheelType]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.GetWindowTint|Vehicle.GetWindowTint]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsModLoadDone|Vehicle.IsModLoadDone]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.AnyPassengersRappeling|Vehicle.AnyPassengersRappeling]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsBig|Vehicle.IsBig]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsNearEntity|Vehicle.IsNearEntity]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsHeliPartBroken|Vehicle.IsHeliPartBroken]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.HasLandingGear|Vehicle.HasLandingGear]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsRocketBoostActive|Vehicle.IsRocketBoostActive]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsTaxiLightOn|Vehicle.IsTaxiLightOn]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsToggleModOn|Vehicle.IsToggleModOn]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsAlarmActivated|Vehicle.IsAlarmActivated]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsAttachedToCargobob|Vehicle.IsAttachedToCargobob]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsAttachedToTowTruck|Vehicle.IsAttachedToTowTruck]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsAttachedToTrailer|Vehicle.IsAttachedToTrailer]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsAConvertible|Vehicle.IsAConvertible]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsBumperBrokenOff|Vehicle.IsBumperBrokenOff]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsDoorDamaged|Vehicle.IsDoorDamaged]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsDoorFullyOpen|Vehicle.IsDoorFullyOpen]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsDriveable|Vehicle.IsDriveable]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsExtraTurnedOn|Vehicle.IsExtraTurnedOn]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsHighDetail|Vehicle.IsHighDetail]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsInBurnout|Vehicle.IsInBurnout]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsModel|Vehicle.IsModel]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsOnAllWheels|Vehicle.IsOnAllWheels]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsSearchlightOn|Vehicle.IsSearchlightOn]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsSeatFree|Vehicle.IsSeatFree]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsSirenSoundOn|Vehicle.IsSirenSoundOn]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsSirenOn|Vehicle.IsSirenOn]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsShopResprayAllowed|Vehicle.IsShopResprayAllowed]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsStolen|Vehicle.IsStolen]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsStopped|Vehicle.IsStopped]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsStoppedAtTrafficLights|Vehicle.IsStoppedAtTrafficLights]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsStuckOnRoof|Vehicle.IsStuckOnRoof]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsStuckTimerUp|Vehicle.IsStuckTimerUp]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsTyreBurst|Vehicle.IsTyreBurst]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsVisible|Vehicle.IsVisible]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.IsWindowIntact|Vehicle.IsWindowIntact]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.LowerConvertibleRoof|Vehicle.LowerConvertibleRoof]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetEnginePowerMultiplier|Vehicle.SetEnginePowerMultiplier]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.OpenBombBayDoors|Vehicle.OpenBombBayDoors]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.EjectJb700Roof|Vehicle.EjectJb700Roof]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.DetachWindscreen|Vehicle.DetachWindscreen]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.RaiseConvertibleRoof|Vehicle.RaiseConvertibleRoof]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.ReleasePreloadMods|Vehicle.ReleasePreloadMods]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.RemoveHighDetailModel|Vehicle.RemoveHighDetailModel]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.RemoveMod|Vehicle.RemoveMod]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.RemoveStuckCheck|Vehicle.RemoveStuckCheck]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.RemoveUpsidedownCheck|Vehicle.RemoveUpsidedownCheck]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.RemoveWindow|Vehicle.RemoveWindow]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.RequestHighDetailModel|Vehicle.RequestHighDetailModel]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.ResetStuckTimer|Vehicle.ResetStuckTimer]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.ResetWheels|Vehicle.ResetWheels]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.RollDownWindow|Vehicle.RollDownWindow]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.RollDownWindows|Vehicle.RollDownWindows]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.RollUpWindow|Vehicle.RollUpWindow]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetBikeLeanAngle|Vehicle.SetBikeLeanAngle]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetBoatAnchor|Vehicle.SetBoatAnchor]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetCanRespray|Vehicle.SetCanRespray]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetConvertibleRoof|Vehicle.SetConvertibleRoof]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetDisablePetrolTankDamage|Vehicle.SetDisablePetrolTankDamage]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetDisablePetrolTankFires|Vehicle.SetDisablePetrolTankFires]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetDoorCanBreak|Vehicle.SetDoorCanBreak]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetForceHd|Vehicle.SetForceHd]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetHeliBladesFullSpeed|Vehicle.SetHeliBladesFullSpeed]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetHeliBladesSpeed|Vehicle.SetHeliBladesSpeed]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetLastDriven|Vehicle.SetLastDriven]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetPlaybackSpeed|Vehicle.SetPlaybackSpeed]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetPlaybackToUseAi|Vehicle.SetPlaybackToUseAi]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetPlayersLast|Vehicle.SetPlayersLast]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetRocketBoostActive|Vehicle.SetRocketBoostActive]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetRocketBoostPercentage|Vehicle.SetRocketBoostPercentage]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetRocketBoostRefillTime|Vehicle.SetRocketBoostRefillTime]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.Jitter|Vehicle.Jitter]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetTaxiLights|Vehicle.SetTaxiLights]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetExclusiveDriver|Vehicle.SetExclusiveDriver]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetAlarm|Vehicle.SetAlarm]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetAllowNoPassengersLockon|Vehicle.SetAllowNoPassengersLockon]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetAutomaticallyAttaches|Vehicle.SetAutomaticallyAttaches]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetBodyHealth|Vehicle.SetBodyHealth]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetBombs|Vehicle.SetBombs]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetBrakeLights|Vehicle.SetBrakeLights]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetBurnout|Vehicle.SetBurnout]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetCanBeTargetted|Vehicle.SetCanBeTargetted]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetCanBeUsedByFleeingPeds|Vehicle.SetCanBeUsedByFleeingPeds]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetCanBeVisiblyDamaged|Vehicle.SetCanBeVisiblyDamaged]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetCanBreak|Vehicle.SetCanBreak]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetCeilingHeight|Vehicle.SetCeilingHeight]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetEngineTorqueMultiplier|Vehicle.SetEngineTorqueMultiplier]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetColours|Vehicle.SetColours]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetColourCombination|Vehicle.SetColourCombination]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetCountermeasures|Vehicle.SetCountermeasures]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetCustomPrimaryColour|Vehicle.SetCustomPrimaryColour]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetCustomSecondaryColour|Vehicle.SetCustomSecondaryColour]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetDamage|Vehicle.SetDamage]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetDeformationFixed|Vehicle.SetDeformationFixed]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetDirtLevel|Vehicle.SetDirtLevel]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetDoorsLocked|Vehicle.SetDoorsLocked]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetDoorsLockedForAllPlayers|Vehicle.SetDoorsLockedForAllPlayers]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetDoorsLockedForPlayer|Vehicle.SetDoorsLockedForPlayer]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetDoorsLockedForTeam|Vehicle.SetDoorsLockedForTeam]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetDoorsShut|Vehicle.SetDoorsShut]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetDoorBroken|Vehicle.SetDoorBroken]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetDoorControl|Vehicle.SetDoorControl]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetDoorLatched|Vehicle.SetDoorLatched]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetDoorOpen|Vehicle.SetDoorOpen]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetDoorShut|Vehicle.SetDoorShut]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetCreatesMoneyPickupsWhenExploded|Vehicle.SetCreatesMoneyPickupsWhenExploded]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetEngineCanDegrade|Vehicle.SetEngineCanDegrade]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetEngineHealth|Vehicle.SetEngineHealth]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetEngineOn|Vehicle.SetEngineOn]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetEnveffScale|Vehicle.SetEnveffScale]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetExclusiveDriver2|Vehicle.SetExclusiveDriver2]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetExplodesOnHighExplosionDamage|Vehicle.SetExplodesOnHighExplosionDamage]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetExtra|Vehicle.SetExtra]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetExtraColours|Vehicle.SetExtraColours]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetInteriorColour|Vehicle.SetInteriorColour]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetDashboardColour|Vehicle.SetDashboardColour]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetFixed|Vehicle.SetFixed]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetForwardSpeed|Vehicle.SetForwardSpeed]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetFrictionOverride|Vehicle.SetFrictionOverride]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetFullbeam|Vehicle.SetFullbeam]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetGravity|Vehicle.SetGravity]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetHandbrake|Vehicle.SetHandbrake]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetHasBeenOwnedByPlayer|Vehicle.SetHasBeenOwnedByPlayer]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetSirenSound|Vehicle.SetSirenSound]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetHasStrongAxles|Vehicle.SetHasStrongAxles]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetLightsMode|Vehicle.SetLightsMode]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetIndicatorLights|Vehicle.SetIndicatorLights]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetPedTargettableDestroy|Vehicle.SetPedTargettableDestroy]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetInteriorlight|Vehicle.SetInteriorlight]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetSilent|Vehicle.SetSilent]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetIsConsideredByPlayer|Vehicle.SetIsConsideredByPlayer]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetIsStolen|Vehicle.SetIsStolen]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetIsWanted|Vehicle.SetIsWanted]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetJetEngineOn|Vehicle.SetJetEngineOn]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetHudSpecialAbilityBarActive|Vehicle.SetHudSpecialAbilityBarActive]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetLights|Vehicle.SetLights]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetLightMultiplier|Vehicle.SetLightMultiplier]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetLivery|Vehicle.SetLivery]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetLodMultiplier|Vehicle.SetLodMultiplier]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetMod|Vehicle.SetMod]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetModColor1|Vehicle.SetModColor1]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetModColor2|Vehicle.SetModColor2]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetModKit|Vehicle.SetModKit]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetNeedsToBeHotwired|Vehicle.SetNeedsToBeHotwired]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetNeonLightsColour|Vehicle.SetNeonLightsColour]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetNeonLightEnabled|Vehicle.SetNeonLightEnabled]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetNumberPlateText|Vehicle.SetNumberPlateText]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetNumberPlateTextIndex|Vehicle.SetNumberPlateTextIndex]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetOnGroundProperly|Vehicle.SetOnGroundProperly]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetOutOfControl|Vehicle.SetOutOfControl]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetPetrolTankHealth|Vehicle.SetPetrolTankHealth]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetProvidesCover|Vehicle.SetProvidesCover]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetReduceGrip|Vehicle.SetReduceGrip]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetRudderBroken|Vehicle.SetRudderBroken]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetSearchlight|Vehicle.SetSearchlight]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetShootAtTarget|Vehicle.SetShootAtTarget]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetSiren|Vehicle.SetSiren]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetSteerBias|Vehicle.SetSteerBias]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetStrong|Vehicle.SetStrong]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetTimedExplosion|Vehicle.SetTimedExplosion]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetTyresCanBurst|Vehicle.SetTyresCanBurst]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetTyreBurst|Vehicle.SetTyreBurst]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetTyreFixed|Vehicle.SetTyreFixed]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetTyreSmokeColor|Vehicle.SetTyreSmokeColor]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetUndriveable|Vehicle.SetUndriveable]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetWheelsCanBreak|Vehicle.SetWheelsCanBreak]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetWheelsCanBreakOffWhenBlowUp|Vehicle.SetWheelsCanBreakOffWhenBlowUp]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetWheelType|Vehicle.SetWheelType]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetWindowTint|Vehicle.SetWindowTint]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.RaiseLowerableWheels|Vehicle.RaiseLowerableWheels]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SmashWindow|Vehicle.SmashWindow]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.StartPlaybackRecorded|Vehicle.StartPlaybackRecorded]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.StartPlaybackRecordedWithFlags|Vehicle.StartPlaybackRecordedWithFlags]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.StartAlarm|Vehicle.StartAlarm]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.StartHorn|Vehicle.StartHorn]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.ToggleMod|Vehicle.ToggleMod]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.TrackVisibility|Vehicle.TrackVisibility]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetCustomParachuteModel|Vehicle.SetCustomParachuteModel]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetCustomParachuteTexture|Vehicle.SetCustomParachuteTexture]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetRampReceivesRampDamage|Vehicle.SetRampReceivesRampDamage]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetParachuteActive|Vehicle.SetParachuteActive]]&lt;br /&gt;
*[[RAGE.Elements.Vehicle.SetNameDebug|Vehicle.SetNameDebug]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Shr0x</name></author>
	</entry>
</feed>