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	<id>https://rage.grandroleplay.ru/index.php?action=history&amp;feed=atom&amp;title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD%3AStreaming_functions_c</id>
	<title>Шаблон:Streaming functions c - История изменений</title>
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	<updated>2026-07-25T05:09:43Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>https://rage.grandroleplay.ru/index.php?title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:Streaming_functions_c&amp;diff=14912&amp;oldid=prev</id>
		<title>imported&gt;Shr0x в 17:48, 16 марта 2025</title>
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		<updated>2025-03-16T17:48:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;*[[Streaming::loadAllObjectsNow|mp.game.streaming.loadAllObjectsNow]]&lt;br /&gt;
*[[Streaming::loadScene|mp.game.streaming.loadScene]]&lt;br /&gt;
*[[Streaming::networkUpdateLoadScene|mp.game.streaming.networkUpdateLoadScene]]&lt;br /&gt;
*[[Streaming::isNetworkLoadingScene|mp.game.streaming.isNetworkLoadingScene]]&lt;br /&gt;
*[[Streaming::setInteriorActive|mp.game.streaming.setInteriorActive]]&lt;br /&gt;
*[[Streaming::requestModel|mp.game.streaming.requestModel]]&lt;br /&gt;
*[[Streaming::requestMenuPedModel|mp.game.streaming.requestMenuPedModel]]&lt;br /&gt;
*[[Streaming::requestModel2|mp.game.streaming.requestModel2]]&lt;br /&gt;
*[[Streaming::hasModelLoaded|mp.game.streaming.hasModelLoaded]]&lt;br /&gt;
*[[Streaming::requestModelsInRoom|mp.game.streaming.requestModelsInRoom]]&lt;br /&gt;
*[[Streaming::setModelAsNoLongerNeeded|mp.game.streaming.setModelAsNoLongerNeeded]]&lt;br /&gt;
*[[Streaming::isModelInCdimage|mp.game.streaming.isModelInCdimage]]&lt;br /&gt;
*[[Streaming::isModelValid|mp.game.streaming.isModelValid]]&lt;br /&gt;
*[[Streaming::isModelAPed|mp.game.streaming.isModelAPed]]&lt;br /&gt;
*[[Streaming::isModelAVehicle|mp.game.streaming.isModelAVehicle]]&lt;br /&gt;
*[[Streaming::requestCollisionAtCoord|mp.game.streaming.requestCollisionAtCoord]]&lt;br /&gt;
*[[Streaming::requestCollisionForModel|mp.game.streaming.requestCollisionForModel]]&lt;br /&gt;
*[[Streaming::hasCollisionForModelLoaded|mp.game.streaming.hasCollisionForModelLoaded]]&lt;br /&gt;
*[[Streaming::requestAdditionalCollisionAtCoord|mp.game.streaming.requestAdditionalCollisionAtCoord]]&lt;br /&gt;
*[[Streaming::doesAnimDictExist|mp.game.streaming.doesAnimDictExist]]&lt;br /&gt;
*[[Streaming::requestAnimDict|mp.game.streaming.requestAnimDict]]&lt;br /&gt;
*[[Streaming::hasAnimDictLoaded|mp.game.streaming.hasAnimDictLoaded]]&lt;br /&gt;
*[[Streaming::removeAnimDict|mp.game.streaming.removeAnimDict]]&lt;br /&gt;
*[[Streaming::requestAnimSet|mp.game.streaming.requestAnimSet]]&lt;br /&gt;
*[[Streaming::hasAnimSetLoaded|mp.game.streaming.hasAnimSetLoaded]]&lt;br /&gt;
*[[Streaming::removeAnimSet|mp.game.streaming.removeAnimSet]]&lt;br /&gt;
*[[Streaming::requestClipSet|mp.game.streaming.requestClipSet]]&lt;br /&gt;
*[[Streaming::hasClipSetLoaded|mp.game.streaming.hasClipSetLoaded]]&lt;br /&gt;
*[[Streaming::removeClipSet|mp.game.streaming.removeClipSet]]&lt;br /&gt;
*[[Streaming::requestIpl|mp.game.streaming.requestIpl]]&lt;br /&gt;
*[[Streaming::removeIpl|mp.game.streaming.removeIpl]]&lt;br /&gt;
*[[Streaming::isIplActive|mp.game.streaming.isIplActive]]&lt;br /&gt;
*[[Streaming::set|mp.game.streaming.set]]&lt;br /&gt;
*[[Streaming::setStreaming|mp.game.streaming.setStreaming]]&lt;br /&gt;
*[[Streaming::loadGlobalWaterType|mp.game.streaming.loadGlobalWaterType]]&lt;br /&gt;
*[[Streaming::getGlobalWaterType|mp.game.streaming.getGlobalWaterType]]&lt;br /&gt;
*[[Streaming::setGamePausesFor|mp.game.streaming.setGamePausesFor]]&lt;br /&gt;
*[[Streaming::setGamePausesForStreaming|mp.game.streaming.setGamePausesForStreaming]]&lt;br /&gt;
*[[Streaming::setReducePedModelBudget|mp.game.streaming.setReducePedModelBudget]]&lt;br /&gt;
*[[Streaming::setReduceVehicleModelBudget|mp.game.streaming.setReduceVehicleModelBudget]]&lt;br /&gt;
*[[Streaming::setDitchPoliceModels|mp.game.streaming.setDitchPoliceModels]]&lt;br /&gt;
*[[Streaming::getNumberOfRequests|mp.game.streaming.getNumberOfRequests]]&lt;br /&gt;
*[[Streaming::requestPtfxAsset|mp.game.streaming.requestPtfxAsset]]&lt;br /&gt;
*[[Streaming::hasPtfxAssetLoaded|mp.game.streaming.hasPtfxAssetLoaded]]&lt;br /&gt;
*[[Streaming::removePtfxAsset|mp.game.streaming.removePtfxAsset]]&lt;br /&gt;
*[[Streaming::requestNamedPtfxAsset|mp.game.streaming.requestNamedPtfxAsset]]&lt;br /&gt;
*[[Streaming::hasNamedPtfxAssetLoaded|mp.game.streaming.hasNamedPtfxAssetLoaded]]&lt;br /&gt;
*[[Streaming::removeNamedPtfxAsset|mp.game.streaming.removeNamedPtfxAsset]]&lt;br /&gt;
*[[Streaming::setVehiclePopulationBudget|mp.game.streaming.setVehiclePopulationBudget]]&lt;br /&gt;
*[[Streaming::setPedPopulationBudget|mp.game.streaming.setPedPopulationBudget]]&lt;br /&gt;
*[[Streaming::clearFocus|mp.game.streaming.clearFocus]]&lt;br /&gt;
*[[Streaming::setFocusPosAndVel|mp.game.streaming.setFocusPosAndVel]]&lt;br /&gt;
*[[Streaming::setFocusArea|mp.game.streaming.setFocusArea]]&lt;br /&gt;
*[[Streaming::setFocusEntity|mp.game.streaming.setFocusEntity]]&lt;br /&gt;
*[[Streaming::isEntityFocus|mp.game.streaming.isEntityFocus]]&lt;br /&gt;
*[[Streaming::setMapdatacullboxEnabled|mp.game.streaming.setMapdatacullboxEnabled]]&lt;br /&gt;
*[[Streaming::streamvolCreateSphere|mp.game.streaming.streamvolCreateSphere]]&lt;br /&gt;
*[[Streaming::setUnkCameraSettings|mp.game.streaming.setUnkCameraSettings]]&lt;br /&gt;
*[[Streaming::streamvolCreateFrustum|mp.game.streaming.streamvolCreateFrustum]]&lt;br /&gt;
*[[Streaming::streamvolCreateLine|mp.game.streaming.streamvolCreateLine]]&lt;br /&gt;
*[[Streaming::streamvolDelete|mp.game.streaming.streamvolDelete]]&lt;br /&gt;
*[[Streaming::streamvolHasLoaded|mp.game.streaming.streamvolHasLoaded]]&lt;br /&gt;
*[[Streaming::streamvolIsValid|mp.game.streaming.streamvolIsValid]]&lt;br /&gt;
*[[Streaming::isStreamvolActive|mp.game.streaming.isStreamvolActive]]&lt;br /&gt;
*[[Streaming::newLoadSceneStart|mp.game.streaming.newLoadSceneStart]]&lt;br /&gt;
*[[Streaming::newLoadSceneStartSphere|mp.game.streaming.newLoadSceneStartSphere]]&lt;br /&gt;
*[[Streaming::newLoadSceneStartSafe|mp.game.streaming.newLoadSceneStartSafe]]&lt;br /&gt;
*[[Streaming::newLoadSceneStop|mp.game.streaming.newLoadSceneStop]]&lt;br /&gt;
*[[Streaming::isNewLoadSceneActive|mp.game.streaming.isNewLoadSceneActive]]&lt;br /&gt;
*[[Streaming::isNewLoadSceneLoaded|mp.game.streaming.isNewLoadSceneLoaded]]&lt;br /&gt;
*[[Streaming::startPlayerSwitch|mp.game.streaming.startPlayerSwitch]]&lt;br /&gt;
*[[Streaming::stopPlayerSwitch|mp.game.streaming.stopPlayerSwitch]]&lt;br /&gt;
*[[Streaming::isPlayerSwitchInProgress|mp.game.streaming.isPlayerSwitchInProgress]]&lt;br /&gt;
*[[Streaming::getPlayerSwitchType|mp.game.streaming.getPlayerSwitchType]]&lt;br /&gt;
*[[Streaming::getIdealPlayerSwitchType|mp.game.streaming.getIdealPlayerSwitchType]]&lt;br /&gt;
*[[Streaming::getPlayerSwitchState|mp.game.streaming.getPlayerSwitchState]]&lt;br /&gt;
*[[Streaming::getPlayerShortSwitchState|mp.game.streaming.getPlayerShortSwitchState]]&lt;br /&gt;
*[[Streaming::getPlayerSwitchJumpCutIndex|mp.game.streaming.getPlayerSwitchJumpCutIndex]]&lt;br /&gt;
*[[Streaming::setPlayerSwitchOutro|mp.game.streaming.setPlayerSwitchOutro]]&lt;br /&gt;
*[[Streaming::setPlayerSwitchLocation|mp.game.streaming.setPlayerSwitchLocation]]&lt;br /&gt;
*[[Streaming::setPlayerSwitchEstablishingShot|mp.game.streaming.setPlayerSwitchEstablishingShot]]&lt;br /&gt;
*[[Streaming::allowPlayerSwitchPan|mp.game.streaming.allowPlayerSwitchPan]]&lt;br /&gt;
*[[Streaming::allowPlayerSwitchOutro|mp.game.streaming.allowPlayerSwitchOutro]]&lt;br /&gt;
*[[Streaming::allowPlayerSwitchAscent|mp.game.streaming.allowPlayerSwitchAscent]]&lt;br /&gt;
*[[Streaming::allowPlayerSwitchDescent|mp.game.streaming.allowPlayerSwitchDescent]]&lt;br /&gt;
*[[Streaming::isSwitchReadyForDescent|mp.game.streaming.isSwitchReadyForDescent]]&lt;br /&gt;
*[[Streaming::enableSwitchPauseBeforeDescent|mp.game.streaming.enableSwitchPauseBeforeDescent]]&lt;br /&gt;
*[[Streaming::disableSwitchOutroFx|mp.game.streaming.disableSwitchOutroFx]]&lt;br /&gt;
*[[Streaming::switchOutPlayer|mp.game.streaming.switchOutPlayer]]&lt;br /&gt;
*[[Streaming::switchInPlayer|mp.game.streaming.switchInPlayer]]&lt;br /&gt;
*[[Streaming::getPlayerSwitchInterpOutDuration|mp.game.streaming.getPlayerSwitchInterpOutDuration]]&lt;br /&gt;
*[[Streaming::getPlayerSwitchInterpOutCurrentTime|mp.game.streaming.getPlayerSwitchInterpOutCurrentTime]]&lt;br /&gt;
*[[Streaming::isSwitchSkippingDescent|mp.game.streaming.isSwitchSkippingDescent]]&lt;br /&gt;
*[[Streaming::getLodscale|mp.game.streaming.getLodscale]]&lt;br /&gt;
*[[Streaming::overrideLodscaleThisFrame|mp.game.streaming.overrideLodscaleThisFrame]]&lt;br /&gt;
*[[Streaming::setRenderHdOnly|mp.game.streaming.setRenderHdOnly]]&lt;br /&gt;
*[[Streaming::prefetchSrl|mp.game.streaming.prefetchSrl]]&lt;br /&gt;
*[[Streaming::isSrlLoaded|mp.game.streaming.isSrlLoaded]]&lt;br /&gt;
*[[Streaming::beginSrl|mp.game.streaming.beginSrl]]&lt;br /&gt;
*[[Streaming::endSrl|mp.game.streaming.endSrl]]&lt;br /&gt;
*[[Streaming::setSrlTime|mp.game.streaming.setSrlTime]]&lt;br /&gt;
*[[Streaming::setHdArea|mp.game.streaming.setHdArea]]&lt;br /&gt;
*[[Streaming::clearHdArea|mp.game.streaming.clearHdArea]]&lt;br /&gt;
*[[Streaming::initCreatorBudget|mp.game.streaming.initCreatorBudget]]&lt;br /&gt;
*[[Streaming::shutdownCreatorBudget|mp.game.streaming.shutdownCreatorBudget]]&lt;br /&gt;
*[[Streaming::addModelToCreatorBudget|mp.game.streaming.addModelToCreatorBudget]]&lt;br /&gt;
*[[Streaming::removeModelFromCreatorBudget|mp.game.streaming.removeModelFromCreatorBudget]]&lt;br /&gt;
*[[Streaming::getUsedCreatorModelMemoryPercentage|mp.game.streaming.getUsedCreatorModelMemoryPercentage]]&lt;br /&gt;
*[[Streaming::setIslandHopperEnabled|mp.game.streaming.setIslandHopperEnabled]]&lt;br /&gt;
*[[Streaming::getAllModelNames|mp.game.streaming.getAllModelNames]]&lt;br /&gt;
*[[Streaming::getAllModelHashes|mp.game.streaming.getAllModelHashes]]&lt;br /&gt;
*[[Streaming::getModelNameFromHash|mp.game.streaming.getModelNameFromHash]]&lt;br /&gt;
*[[Streaming::forceStreamingUpdate|mp.game.streaming.forceStreamingUpdate]]&lt;br /&gt;
*[[Streaming::requestAnimDictAsync|mp.game.streaming.requestAnimDictAsync]]&lt;br /&gt;
*[[Streaming::requestRuntimeAssetFromUrl|mp.game.streaming.requestRuntimeAssetFromUrl]]&lt;br /&gt;
*[[Streaming::releaseRuntimeAsset|mp.game.streaming.releaseRuntimeAsset]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Shr0x</name></author>
	</entry>
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